分析NioEventLoopGroup最主有两个疑问
1.next work如何分配NioEventLoop
2.boss group 与child group 是如何协作运行的
从EventLoopGroup接口约定通过register方法从channel或promise转换成ChannelFuture对象
next方法就是用来分配NioEventLoop
public interface EventLoopGroup extends EventExecutorGroup { @Override
EventLoop next(); ChannelFuture register(Channel channel);
ChannelFuture register(ChannelPromise promise);
@Deprecated
ChannelFuture register(Channel channel, ChannelPromise promise);
}
为了节省篇副,做了代码整理
1.NioEventLoopGroup构造时绑定SelectorProvider.provider(),通过newChild生成单个EventLoop
2.next实现是个环形循环
3.register方法是将channel转换成ChannelFuture
读者如果感兴趣可以在这几个方法打上断点看看
public class NioEventLoopGroup extends MultithreadEventLoopGroup {
public NioEventLoopGroup(int nThreads, Executor executor) {
this(nThreads, executor, SelectorProvider.provider());
}
@Override
protected EventLoop newChild(Executor executor, Object... args) throws Exception {
return new NioEventLoop(this, executor, (SelectorProvider) args[0],
((SelectStrategyFactory) args[1]).newSelectStrategy(), (RejectedExecutionHandler) args[2]);
}
/////////////////////////////GenericEventExecutorChooser实现next//////////////////////////////////
@Override
public EventExecutor next() {
return executors[Math.abs(idx.getAndIncrement() % executors.length)];
} /////////////////////////////SingleThreadEventLoop实现register////////////////////////////////// @Override
public ChannelFuture register(Channel channel) {
return register(new DefaultChannelPromise(channel, this));
} @Override
public ChannelFuture register(final ChannelPromise promise) {
ObjectUtil.checkNotNull(promise, "promise");
promise.channel().unsafe().register(this, promise);
return promise;
}
}
我们用过程的方式来模拟NioEventLoopGroup使用
如果读者有印象netty server 至少有两组NioEventLoopGroup 一个是boss 另一个是child
public class TestBossChildGroup {
static SocketAddress address = new InetSocketAddress("localhost", 8877); @Test
public void server() throws IOException { SelectorProvider bossProvider = SelectorProvider.provider();
SelectorProvider childProvider = SelectorProvider.provider(); int count = 2;
AbstractSelector bossSelector = bossProvider.openSelector();
AbstractSelector[] childSelectors = new AbstractSelector[count];
for (int i = 0; i < count; i++) {
childSelectors[i] = childProvider.openSelector();
} //server绑定访问端口 并向Selector注册OP_ACCEPT
ServerSocketChannel serverSocketChannel = bossProvider.openServerSocketChannel();
serverSocketChannel.configureBlocking(false);
serverSocketChannel.bind(address);
serverSocketChannel.register(bossSelector, SelectionKey.OP_ACCEPT); int i = 0;
while (true) {
int s = bossSelector.select(300);
if (s > 0) {
Set<SelectionKey> keys = bossSelector.selectedKeys();
Iterator<SelectionKey> it = keys.iterator();
while (it.hasNext()) {
SelectionKey key = it.next();
//为什么不用elseIf 因为 key interestOps 是多重叠状态,一次返回多个操作
if (key.isAcceptable()) {
System.out.println("isAcceptable");
//这里比较巧妙,注册OP_READ交给别一个Selector处理
key.channel().register(childSelectors[i++ % count], SelectionKey.OP_READ);
}
//这部分是child eventLoop处理
if (key.isConnectable()) {
System.out.println("isConnectable");
}
if (key.isWritable()) {
System.out.println("isWritable");
}
if (key.isReadable()) {
System.out.println("isReadable");
}
key.interestOps(~key.interestOps());
it.remove();
}
}
}
} @Test
public void client() throws IOException {
SocketChannel clientSocketChannel = SelectorProvider.provider().openSocketChannel();
clientSocketChannel.configureBlocking(true);
clientSocketChannel.connect(address);
}
}