简单的说,解决方法就是批量修改NGUI的label字体,修复ios就删除arial引起的中文乱码
我们来看具体如何操作
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static public void yaheifont()
{
uf = AssetDatabase.LoadAssetAtPath( "Assets/yahei.prefab" , typeof ( UIFont)) as UIFont;
UnityEngine.Object[] objs = Selection.GetFiltered ( typeof (UnityEngine.Object), SelectionMode.DeepAssets);
foreach (UnityEngine.Object _obj in objs)
{
string path = AssetDatabase.GetAssetPath(_obj);
Debug.Log( "objname:" +_obj.name);
UnityEngine.Object[] arr = AssetDatabase.LoadAllAssetsAtPath(path);
Debug.Log( "PATH:" +path);
foreach (Object j in arr)
{
if (j.GetType()== typeof (UILabel))
{
(j as UILabel).bitmapFont = uf;
Debug.Log( "dfdfd:" + j.name + ",tyep:" + j.GetType());
}
}
EditorUtility.SetDirty(_obj);
}
AssetDatabase.SaveAssets();
}
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