Flutter入门 (一) 环境搭建 即新建第一个小项目

时间:2023-01-13 17:18:03

 

为什么要用Flutter

移动到比较普遍的跨平台方案主要是基于WebView(Condova), 基于JS(RN,Week),Flutter,

一般都拿RN跟Flutter ,RN毕竟时间比较久  三方库什么比较丰富,Flutter的唯一缺点可能就是三方库的没那么丰富

 但常用的库都比较齐全, 最关键的一点就是谷歌亲儿子,也意味的在安卓的上支持会不遗余力。

 https://pub.dartlang.org/flutter/  这里可以查看 Flutter支持的第三方库

环境搭建(Windows平台)

1.下载  从https://flutter.io/docs/get-started/install 选择自己系统的安装包

2.添加环境变量  flutter\bin 添加到环境变量中

3.在控制台输入 flutter docter 

flutter docter 用来检测 当前环境  所有选项都打勾的情况就说明已经配置成功

Flutter入门 (一) 环境搭建 即新建第一个小项目

 

4. 安装AS 配置AS插件

Flutter入门 (一) 环境搭建 即新建第一个小项目Flutter入门 (一) 环境搭建 即新建第一个小项目Flutter入门 (一) 环境搭建 即新建第一个小项目

Flutter入门 (一) 环境搭建 即新建第一个小项目

 

然后回到Plugin 里面 勾选 Dart , Android APK Support, Flutter  重启AS

 

新建第一个项目

File  ---- New ---- New Flutter Project ---Flutter Project

原生安卓 有 Activity  Fragment   各种View   Flutter 你可以把所有可视化的都理解为Widget

首先看下默认的工程  切换的Project试图

Flutter入门 (一) 环境搭建 即新建第一个小项目

 

Flutter 的主要配置都在pubspec.yaml

Yam是一种缩进格式的配置方式,要比较注意空格   

切换到安卓试图 看下main.dart的内容

void main() => runApp(MyApp());  主函数 可以理解为安卓的Application, 不过Flutter 所有界面都是widget
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue, //类似安卓中ActionBar主题
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}

class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);

// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.

// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".

final String title;

@override
_MyHomePageState createState() => _MyHomePageState();
}

这两个类 不用这么关注  主要逻辑都是在 _MyHomePageState

 

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() { //dar中的方法命名
    setState(() {   //这个方法是为了改变状态时能 及时反馈的界面 // This call to setState tells the Flutter framework that something has
      // changed in this State, which causes it to rerun the build method below
      // so that the display can reflect the updated values. If we changed
      // _counter without calling setState(), then the build method would not be
      // called again, and so nothing would appear to happen.
      _counter++;
    });
  }

  @override  //这个可以理解为安卓中的oncreate方法了
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return Scaffold(
      appBar: AppBar(  //ActionBar的状态
        // Here we take the value from the MyHomePage object that was created by
        // the App.build method, and use it to set our appbar title.
        title: Text(widget.title),
      ),
      body: Center( //可以理解为我们的SetContentView内容
        // Center is a layout widget. It takes a single child and positions it
        // in the middle of the parent.
        child: Column(
          // Column is also layout widget. It takes a list of children and
          // arranges them vertically. By default, it sizes itself to fit its
          // children horizontally, and tries to be as tall as its parent.
          //
          // Invoke "debug painting" (press "p" in the console, choose the
          // "Toggle Debug Paint" action from the Flutter Inspector in Android
          // Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
          // to see the wireframe for each widget.
          //
          // Column has various properties to control how it sizes itself and
          // how it positions its children. Here we use mainAxisAlignment to
          // center the children vertically; the main axis here is the vertical
          // axis because Columns are vertical (the cross axis would be
          // horizontal).
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            Text(
              'You have pushed the button this many times:',
            ),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.display1,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton( //Flutter中的悬浮按钮 事件可以直接绑定
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: Icon(Icons.add),
      ), // This trailing comma makes auto-formatting nicer for build methods.
    );
  }
}

 

 运行下第一个程序  在模拟器上运行需要  选中 Hardware - GLES 2.0

Flutter入门 (一) 环境搭建 即新建第一个小项目