文件名称:Game Design Theory. A New Philosophy for Understanding Games
文件大小:1.98MB
文件格式:PDF
更新时间:2015-12-26 06:40:19
Keith Burgun, Game Design, Philosophy
Keith Burgun is a game designer, writer, composer, and visual artist who has been developing games independently for nearly 20 years. He writes for Gamasutra, Destructoid, and several other popular websites, including his own blog at Dinofarm Games. He is a founding member of Dinofarm Games and produced its first commercial game 100 Rogues for the iOS platform. He also teaches game design and animation courses at local art schools.