Physically-Based Shading at Disney 迪士尼的Principled BSDF着色器说明文档(英文)

时间:2022-01-23 05:23:11
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文件名称:Physically-Based Shading at Disney 迪士尼的Principled BSDF着色器说明文档(英文)

文件大小:4.35MB

文件格式:PDF

更新时间:2022-01-23 05:23:11

着色器 渲染 3D Disney

The Principled BSDF that combines multiple layers into a single easy to use node. It is based on the Disney principled model also known as the „PBR“ shader, making it compatible with other software such as Pixar’s Renderman® and Unreal Engine®. Image textures painted or baked from software like Substance Painter® may be directly linked to the corresponding parameters in this shader.


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