文件名称:dotnet-Unity的AssetBundle模块差异化打包工具主要目的用于节省AssetBundle打包时间
文件大小:40KB
文件格式:ZIP
更新时间:2022-09-03 21:00:28
.NET开发-其它杂项
Unity的AssetBundle模块差异化打包工具,主要目的用于节省AssetBundle打包时间
【文件预览】:
UnityAssetBundleBuildDiff-master
----Assets()
--------Scripts()
--------AssetData()
--------Editor()
--------Editor.meta(213B)
--------StreamingAssets.meta(191B)
--------Scene.meta(213B)
--------Scripts.meta(213B)
--------AssetData.meta(213B)
--------Scene()
----README.md(1KB)
----ProjectSettings()
--------ClusterInputManager.asset(114B)
--------ProjectVersion.txt(28B)
--------UnityConnectSettings.asset(775B)
--------QualitySettings.asset(5KB)
--------EditorSettings.asset(456B)
--------ProjectSettings.asset(16KB)
--------InputManager.asset(6KB)
--------NavMeshAreas.asset(1KB)
--------Physics2DSettings.asset(1KB)
--------TimeManager.asset(202B)
--------TagManager.asset(378B)
--------DynamicsManager.asset(737B)
--------NetworkManager.asset(151B)
--------EditorBuildSettings.asset(138B)
--------GraphicsSettings.asset(2KB)
--------AudioManager.asset(357B)
----.gitattributes(66B)