文件名称:Unity.in.Action.Multiplatform.Game.Development.in.Csharp.with.Unity.5
文件大小:14.92MB
文件格式:PDF
更新时间:2019-05-05 07:19:39
Unity Game Development
This book helps readers build successful games with the Unity game development platform. You will use the powerful C# language, Unity's intuitive workflow tools, and a state-of-the-art rendering engine to build and deploy mobile, desktop, and console games. Unity's single codebase approach minimizes inefficient switching among development tools and concentrates your attention on making great interactive experiences. Unity in Action teaches you how to write and deploy games. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Each sample project illuminates specific Unity features and game development strategies. As you read and practice, you'll build up a well-rounded skill set for creating graphically driven 2D and 3D game applications. You'll need to know how to program, in C# or a similar OO language. No previous Unity experience or game development knowledge is assumed. Table of Contents Part 1 First steps Chapter 1 Getting to know Unity Chapter 2 Building a demo that puts you in 3D space Chapter 3 Adding enemies and projectiles to the 3D game Chapter 4 Developing graphics for your game Part 2 Getting comfortable Chapter 5 Building a Memory game using Unity’s new 2D functionality Chapter 6 Putting a 2D GUI in a 3D game Chapter 7 Creating a third-person 3D game: player movement and animation Chapter 8 Adding interactive devices and items within the game Part 3 Strong finish Chapter 9 Connecting your game to the internet Chapter 10 Playing audio: sound effects and music Chapter 11 Putting the parts together into a complete game Chapter 12 Deploying your game to players’ devices Appendix A Scene navigation and keyboard shortcuts Appendix B External tools used alongside Unity Appendix C Modeling a bench in Blender Appendix D Online learning resources