文件名称:Unity直接读取PSD并转换为UGUI工具
文件大小:20KB
文件格式:7Z
更新时间:2023-09-08 04:58:23
unity psd ugui csharp
Unity编辑器下直接读取PSD文件,并转换为UGUI的工具,C#源码,有兴趣的可自行魔改。一次读取PSD文件不同层级里面的相关资源,可以通过命名的规则,自行添加对应的预设脚本
【文件预览】:
RleRowLengths.cs.meta
PsdBinaryReader.cs.meta
PsdBlendMode.cs.meta
RleReader.cs.meta
Exceptions.cs.meta
Util.cs.meta
PsdFile.cs.meta
PsdBinaryReader.cs
Layers
----Channel.cs(12KB)
----LayerInfo.cs.meta(178B)
----Layer.cs(8KB)
----LayerInfo.cs(3KB)
----Layer.cs.meta(178B)
----Mask.cs(5KB)
----Channel.cs.meta(178B)
----LayerInfo.meta(107B)
----LayerInfo()
--------RawLayerInfo.cs(1KB)
--------LayerSectionInfo.cs(2KB)
--------LayerUnicodeName.cs.meta(178B)
--------LayerSectionInfo.cs.meta(178B)
--------RawLayerInfo.cs.meta(178B)
--------LayerUnicodeName.cs(1KB)
----Mask.cs.meta(178B)
----BlendingRanges.cs.meta(178B)
----BlendingRanges.cs(2KB)
ImageResources
----VersionInfo.cs(2KB)
----ResolutionInfo.cs.meta(178B)
----Thumbnail.cs.meta(178B)
----AlphaChannelNames.cs(2KB)
----ResolutionInfo.cs(3KB)
----RawImageResource.cs.meta(178B)
----VersionInfo.cs.meta(178B)
----RawImageResource.cs(1KB)
----Thumbnail.cs(3KB)
----UnicodeAlphaNames.cs(1KB)
----AlphaChannelNames.cs.meta(178B)
----UnicodeAlphaNames.cs.meta(178B)
PsdBlockLengthWriter.cs.meta
Util.cs
PsdFile.cs
RleWriter.cs.meta
PsdBlockLengthWriter.cs
Exceptions.cs
Layers.meta
PsdBinaryWriter.cs
ImageResource.cs.meta
RleWriter.cs
RleReader.cs
RleRowLengths.cs
ImageResources.meta
PsdBinaryWriter.cs.meta
PsdBlendMode.cs
ImageResource.cs