文件名称:Unity3D实现资源动态加载Demo
文件大小:6.76MB
文件格式:ZIP
更新时间:2015-04-27 10:33:29
Unity3D Demo 代码 资源动态加载 演示
Unity3D实现资源动态加载Demo,官网实例,对理解资源动态加载很有帮助
【文件预览】:
AssetBundles
----Assets()
--------AdditiveScene.unity(115KB)
--------InstantiateResource.js(2KB)
--------Editor()
--------StreamAdditiveScene.js(1KB)
--------Artwork()
--------Loader.unity(19KB)
--------Materials()
----Library()
--------AssetImportState(1B)
--------ScriptAssemblies()
--------assetDatabase3(19KB)
--------ScriptMapper(5KB)
--------TimeManager.asset(318B)
--------AudioManager.asset(462B)
--------EditorBuildSettings.asset(502B)
--------MonoManager.asset(2KB)
--------AssetVersioning.db(19KB)
--------BuildPlayer.prefs(581B)
--------expandedItems(740B)
--------EditorUserBuildSettings.asset(817B)
--------QualitySettings.asset(4KB)
--------FailedAssetImports.txt(0B)
--------BuildSettings.asset(982B)
--------cache()
--------DynamicsManager.asset(1KB)
--------metadata()
--------TagManager.asset(5KB)
--------InputManager.asset(3KB)
--------InspectorExpandedItems.asset(843B)
--------assetservercachev3(9KB)
--------guidmapper(1KB)
--------previews()
--------NetworkManager.asset(730B)
--------EditorSettings.asset(504B)
--------ProjectSettings.asset(5KB)