文件名称:Mastering.Swift.3.Linux.1786461412.epub
文件大小:6.33MB
文件格式:EPUB
更新时间:2020-02-02 08:34:09
Swift3 Linux
Key Features Create robust applications by building a strong foundation in the Swift Language Utilize Swift 3 on the embedded Linux platform for IoT and Robotic projects Build more flexible and high-performing applications on desktop, server, and embedded Linux platforms Book Description Swift is a modern, fast, and safe programming language created by Apple. Writing Swift is interactive and fun, the syntax is concise yet expressive, and the code runs lightning-fast. Swift's move to open source has been embraced with open arms and has seen increased adoption in the Linux platform. Our book will introduce you to the Swift language, further delving into all the key concepts you need to create applications for desktop, server, and embedded Linux platforms. We will teach you the best practices to design an application with Swift 3 via design patterns and Protocol-Oriented Programming. Further on, you will learn how to catch and respond to errors within your application. When you have gained a strong knowledge of using Swift in Linux, we'll show you how to build IoT and robotic projects using Swift on single board computers. By the end of the book, you will have a solid understanding of the Swift Language with Linux and will be able to create your own applications with ease. What you will learn Install Swift on the Linux platform Explore the power of the Swift language Get to know the proper design techniques Understand Swift's new Core Library Implement popular design patterns with Swift Integrate C libraries with Swift Table of Contents Chapter 1: Taking the First Steps with Swift Chapter 2: Learning About Variables, Constants, Strings, and Operators Chapter 3: Using Swift Collections and the Tuple Type Chapter 4: Control Flow and Functions Chapter 5: Classes and Structures Chapter 6: Using Protocols and Protocol Extensions Chapter 7: Protocol-Oriented Design Chapter 8: Writing Safer Code with Error Handling Chapter 9: Custom Subscripting Chapter 10: Using Optional Types Chapter 11: Working with Generics Chapter 12: Working with Closures Chapter 13: Using C Libraries with Swift Chapter 14: Concurrency and Parallelism in Swift Chapter 15: Swifts Core Libraries Chapter 16: Swift on Single Board Computers Chapter 17: Swift Formatting and Style Guide Chapter 18: Adopting Design Patterns in Swift