游戏开发中应用的数学和物理入门教程:Beginning Math and Physics For Game Programmers.pdf

时间:2013-11-05 03:41:53
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文件名称:游戏开发中应用的数学和物理入门教程:Beginning Math and Physics For Game Programmers.pdf

文件大小:10.26MB

文件格式:ZIP

更新时间:2013-11-05 03:41:53

游戏开发 游戏编程 数学 物理 游戏应用

《游戏开发中应用的数学和物理入门教程》,英文名《Beginning Math and Physics For Game Programmers》,作者 Wendy Stahler,大小 45 Mb,本书是为英文版。内容预览: Whether you're a hobbyist or a budding game design pro, your objective is probably the same: To create the coolest games possible using today's increasingly sophisticated technology. To do that, however, you need to understand some basic math and physics concepts. Not to worry: You don't need to go to night school if you get this handy guide! Through clear, step-by-step instructions, author Wendy Stahler covers the trigonometry snippets, vector operations, and 1D/2D/3D motion you need to improve your level of game development. Each chapter includes exercises to make the learning stick, and Visualization Experience sections are sprinkled throughout that walk you through a demo of the chapter's content. By the end of the volume, you'll have a thorough understanding of all of the math and physics concepts, principles, and formulas you need to control and enhance your user¿s gaming experience.


【文件预览】:
游戏开发中应用的数学和物理入门教程-Beginning.Math.and.Physics.For.Game.Programmers.pdf

网友评论

  • 学习一下,看看能否提升自己的数学知识。
  • 非常好!很合用!谢谢!
  • 比较浅显,适合初学者
  • 还是chm的看得舒服点,不过书是不错的.
  • 有很蛋疼的按钮 看着不太舒服
  • 书的内容很简单,很适合入门,很适合我
  • 看了,我的基本太差,看不懂
  • 书的内容很简单,很适合入门,很适合我
  • 可惜是英文版
  • 简单易懂,对游戏设计很有帮助
  • 讲的很详细,可以下 .
  • 入门书籍,讲的很详细..