文件名称:游戏开发中应用的数学和物理入门教程:Beginning Math and Physics For Game Programmers.pdf
文件大小:10.26MB
文件格式:ZIP
更新时间:2013-11-05 03:41:53
游戏开发 游戏编程 数学 物理 游戏应用
《游戏开发中应用的数学和物理入门教程》,英文名《Beginning Math and Physics For Game Programmers》,作者 Wendy Stahler,大小 45 Mb,本书是为英文版。内容预览: Whether you're a hobbyist or a budding game design pro, your objective is probably the same: To create the coolest games possible using today's increasingly sophisticated technology. To do that, however, you need to understand some basic math and physics concepts. Not to worry: You don't need to go to night school if you get this handy guide! Through clear, step-by-step instructions, author Wendy Stahler covers the trigonometry snippets, vector operations, and 1D/2D/3D motion you need to improve your level of game development. Each chapter includes exercises to make the learning stick, and Visualization Experience sections are sprinkled throughout that walk you through a demo of the chapter's content. By the end of the volume, you'll have a thorough understanding of all of the math and physics concepts, principles, and formulas you need to control and enhance your user¿s gaming experience.
【文件预览】:
游戏开发中应用的数学和物理入门教程-Beginning.Math.and.Physics.For.Game.Programmers.pdf