文件名称:Learning.Unreal.Engine.iOS.Game.Development
文件大小:10.65MB
文件格式:PDF
更新时间:2018-03-25 05:03:23
Unreal iOS Game
Title: Learning Unreal Engine iOS Game Development Author: Muhammad A.Moniem Length: 289 pages Edition: 1 Language: English Publisher: Packt Publishing Publication Date: 2015-02-20 ISBN-10: 1784397717 ISBN-13: 9781784397715 Create exciting iOS games with the power of the new Unreal® Engine 4 subsystems About This Book Learn about the entire iOS pipeline, from game creation to game submission Develop exciting iOS games with the Unreal Engine 4.x toolset Step-by-step tutorials to build optimized iOS games Who This Book Is For If you are a game developer, designer, artist, or a beginner in the gaming industry, and want to make iOS games efficiently at a low cost, this book is ideal for you. In Detail Unreal® Engine 4 has always been the best measurement for industry standards. With all its tools and power, game developers and designers can reach a new level of productivity for their games with the lowest cost ever. Learning Unreal® Engine iOS Game Development teaches you the basics of iOS game development using Unreal® Engine 4. You will discover how to build an engaging Unreal iOS game, how to generate revenue, and how to optimize game performance using the tools and functionalities the Engine provides. To begin, you will start by preparing the required files for an iOS game using the developer's portal. Next, you will go through purchasing, installing, and building game elements for different game types, picked from the chart of the latest trending games. By the end of the book, you will be able to add social and monetization functionalities to your game and submit it for review to the app store. Table of Contents Chapter 1. Prepare to Make Unreal Games with Unreal® Engine – Installing and Setting Up Chapter 2. Methods and Tools to Create Your Games Chapter 3. Creating a Brick Breaking Game Chapter 3D and 2D applications Chapter 4. Advanced Game Content Generation with a Fruit Chopper Game Chapter 5. Building an Exciting Endless Runner Game Chapter 6. Designing an Advanced Game Chapter 7. Monetizing Your Game Chapter 8. iOS Debugging and Optimization Chapter 9. Publishing