文件名称:红点系统,游戏中的红点树
文件大小:58KB
文件格式:ZIP
更新时间:2022-06-05 19:24:53
游戏 综合资源
树的应用:游戏中的红点树,如何实现红点系统? unity 2020 https://blog.csdn.net/weixin_41316824/article/details/125133605?csdn_share_tail=%7B%22type%22%3A%22blog%22%2C%22rType%22%3A%22article%22%2C%22rId%22%3A%22125133605%22%2C%22source%22%3A%22weixin_41316824%22%7D&ctrtid=ogtUy
【文件预览】:
RedDotDamo
----Assets()
--------Scripts()
--------Resources()
--------Scenes.meta(172B)
--------Scenes()
--------Scripts.meta(172B)
--------Resources.meta(172B)
----ProjectSettings()
--------ClusterInputManager.asset(114B)
--------ProjectVersion.txt(89B)
--------XRSettings.asset(158B)
--------UnityConnectSettings.asset(1002B)
--------VersionControlSettings.asset(188B)
--------AutoStreamingSettings.asset(379B)
--------QualitySettings.asset(6KB)
--------EditorSettings.asset(969B)
--------ProjectSettings.asset(19KB)
--------InputManager.asset(6KB)
--------NavMeshAreas.asset(1KB)
--------Physics2DSettings.asset(2KB)
--------VFXManager.asset(308B)
--------TimeManager.asset(202B)
--------TagManager.asset(378B)
--------DynamicsManager.asset(1KB)
--------EditorBuildSettings.asset(160B)
--------PackageManagerSettings.asset(1002B)
--------GraphicsSettings.asset(2KB)
--------PresetManager.asset(146B)
--------AudioManager.asset(416B)
----Packages()
--------packages-lock.json(10KB)
--------manifest.json(2KB)
----Logs()
--------shadercompiler-UnityShaderCompiler.exe4.log(1KB)
--------shadercompiler-UnityShaderCompiler.exe2.log(1KB)
--------shadercompiler-UnityShaderCompiler.exe5.log(1KB)
--------AssetImportWorker0.log(8KB)
--------shadercompiler-UnityShaderCompiler.exe3.log(1KB)
--------shadercompiler-UnityShaderCompiler.exe0.log(34KB)
--------shadercompiler-UnityShaderCompiler.exe1.log(2KB)
--------AssetImportWorker0-prev.log(14KB)
--------Packages-Update.log(2KB)
--------shadercompiler-AssetImportWorker0.log(287B)
----Assembly-CSharp.csproj(43KB)
----UserSettings()
--------EditorUserSettings.asset(605B)
----RedDotDamo.sln(919B)