opengl 帮助文档

时间:2015-06-15 13:14:08
【文件属性】:
文件名称:opengl 帮助文档
文件大小:74KB
文件格式:RAR
更新时间:2015-06-15 13:14:08
opengl 帮助 函数库 Name glScalef , glScalex - multiply the current matrix by a general scaling matrix C Specification void glScalef(GLfloat x, GLfloat y, GLfloat z) void glScalex(GLfixed x, GLfixed y, GLfixed z)Parameters x, y, z Specify scale factors along the x, y, and z axes, respectively. Description glScale produces a nonuniform scaling along the x, y, and z axes. The three parameters indicate the desired scale factor along each of the three axes. The current matrix (see glMatrixMode) is multiplied by this scale matrix, and the product replaces the current matrix as if glScale were called with the following matrix as its argument: ( x 0 0 0 0 y 0 0 0 0 z 0 0 0 0 1 ) If the matrix mode is either GL_MODELVIEW or GL_PROJECTION, all objects drawn after glScale is called are scaled. Use glPushMatrix and glPopMatrix to save and restore the unscaled coordinate system. Notes If scale factors other than 1 are applied to the modelview matrix and lighting is enabled, lighting often appears wrong. In that case, enable automatic normalization of normals by calling glEnable with the argument GL_NORMALIZE. Copyright Copyright © 2003 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/. See Also glEnable, glMatrixMode, glMultMatrix, glPushMatrix, glRotate, glTranslate
【文件预览】:
opengles.chm

网友评论

  • 可以差一些函数但是不是很全
  • 虽然有些查不到,到时挺全面的。
  • 用着方便,就是不全面
  • 不是非常全面,谢谢分享
  • 很多函数没有,不过还是不错了
  • 还算是可以吧!大部分的函数都在其中
  • 还不错,大部分函数有了
  • 有用,好资源
  • 不是非常全面,查资料是方便,但不适合学习
  • 总体来说还不错,值得用一用
  • 版本比较老了,但是还是有用的~
  • 很多都查不到,不是很全
  • 这个还不错,下下来查东西方便
  • 不是很全,介绍得不是和详细,不过还是谢谢分享
  • 不算很全,大概看了一下
  • 还好吧,但是不太全