文件名称:Playmaker 1.6.1
文件大小:3.25MB
文件格式:UNITYPACKAGE
更新时间:2016-07-24 03:14:52
Playmaker 1.6.1
Improvements Optimized internal GetType() calls. (E.g., faster loading on mobile devices). Made Get/Set Property menus faster. Added OnDisable to CustomActionEditor. Called when the FSM is deselected. Made HutongGames.PlayMakerEditor.VariableEditor public so its methods can be used in CustomActionEditors. Example: To edit an FsmFloat use: public static FsmFloat FsmFloatField(GUIContent label, Fsm fsm, FsmFloat fsmFloat) Bug Fixes Fixed Run FSM entering start state twice when disabled/enabled. Fixed copy/paste bug where variables were not copied. Fixed NullReferenceException with disabled FSMs and trigger/collision events. Fixed auto framing of Start State when playing. Fixed looping of animation actions derived from AnimateFsmAction. E.g. Animate Vector3, Animate Rect, Animate Color. Fixed NullReferenceException in Log View when stopping the game in the editor. Fixed NullReferenceException in 4.x with Run FSM action and edit time OnGUI preview. Catch strange Unity bug in SmoothLookAt action where the squareMagnitude of Vector3.zero is not zero!