Unity3d EZGUI 輸入事件 Using Input delegates

时间:2020-10-12 03:28:27
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文件名称:Unity3d EZGUI 輸入事件 Using Input delegates

文件大小:2KB

文件格式:TXT

更新时间:2020-10-12 03:28:27

Unity3d EZGUI 输入事件

Input delegates are useful for when you want to know about every little bit of pointer input that is sent to your control. This allows you not only to respond to each kind of input immediately, but also allows you to override and micro-manage the control's behavior.


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