Gameplay-Mechanics

时间:2024-04-29 21:07:21
【文件属性】:

文件名称:Gameplay-Mechanics

文件大小:3KB

文件格式:ZIP

更新时间:2024-04-29 21:07:21

游戏机制 地板开关 。H /** Overlap volume for functionality to be triggered */ UPROPERTY(VisibleAnywhere,BlueprintReadWrite,Category = "FloorSwitch") class UBoxComponent* TriggerBox; /** Switch for the character to step on */ UPROPERTY(VisibleAnywhere,BlueprintReadWrite,Category = "FloorSwitch") class UStaticMeshComponent* FloorSwitch; /** Door to move when the floor switch is stepped on */ UPROPERTY(Visib


【文件预览】:
Gameplay-Mechanics-main
----README.md(10KB)

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