Programming Vertex Geometry and Pixel Shaders pdf

时间:2013-01-08 17:12:56
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文件名称:Programming Vertex Geometry and Pixel Shaders pdf

文件大小:5.31MB

文件格式:RAR

更新时间:2013-01-08 17:12:56

Vertex,+Geometry,+and+Pixel+Shaders

This book is intended for people that have some background in DirectX8 or DirectX9 programming and want to upgrade their knowledge to DirectX 10. At some point this book will be available on paper and we would appreciate it if you would buy this version. We would be delighted if readers of this book would provide us with feedback that we could use to clarify, add or improve parts of the book before it goes to print. Every proof-reader will be mentioned in this foreword and will make it therefore also into the print version.


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Programming+Vertex,+Geometry,+and+Pixel+Shaders.pdf

网友评论

  • 了解了像素和顶点着色器
  • 图形理论基础描述,对图形渲染了解很有帮助。
  • 之前对gs 部分有些地方有些疑惑 有一定帮助!
  • 好资源,对图形渲染有很大的帮助
  • 好资源,搞dx开发用得着
  • 很好的书~~~~~~
  • 讲的算法在游戏中 都很实用
  • 想了解pixel lighting ,和opengl的应该类似吧。
  • 好书!但讲的是DX10的管线
  • 图形理论基础描述,对图形渲染了解很有帮助。