文件名称:u3d地球旋转
文件大小:363KB
文件格式:ZIP
更新时间:2018-04-14 03:53:47
u3d
u3d环境下,采用c#语言,实现一个地球仪的旋转
【文件预览】:
ball2
----Assets()
--------BallRotate.cs.meta(178B)
--------97eecdfb7d89d7542ffd40fcb8093b78.jpg(72KB)
--------Materials()
--------CaremaRotate.cs(1KB)
--------ball2.unity(19KB)
--------CaremaRotate.cs.meta(178B)
--------ball2.unity.meta(90B)
--------BallRotate.cs(3KB)
--------97eecdfb7d89d7542ffd40fcb8093b78.jpg.meta(914B)
--------Materials.meta(107B)
----Assembly-CSharp.csproj(3KB)
----ball2.sln(1KB)
----ProjectSettings()
--------Physics2DSettings.asset(4KB)
--------ProjectSettings.asset(19KB)
--------TagManager.asset(6KB)
--------DynamicsManager.asset(4KB)
--------EditorBuildSettings.asset(4KB)
--------NavMeshLayers.asset(9KB)
--------InputManager.asset(5KB)
--------QualitySettings.asset(5KB)
--------EditorSettings.asset(4KB)
--------GraphicsSettings.asset(4KB)
--------AudioManager.asset(4KB)
--------NetworkManager.asset(4KB)
--------TimeManager.asset(4KB)
----Assembly-CSharp-vs.csproj(3KB)
----Library()
--------EditorUserBuildSettings.asset(4KB)
--------ScriptMapper(8KB)
--------AnnotationManager(4KB)
--------ProjectSettings.asset(19KB)
--------metadata()
--------guidmapper(4KB)
--------EditorUserSettings.asset(4KB)
--------AssetVersioning.db(14KB)
--------expandedItems(4KB)
--------FailedAssetImports.txt(0B)
--------CurrentLayout.dwlt(31KB)
--------MonoManager.asset(4KB)
--------InspectorExpandedItems.asset(4KB)
--------assetDatabase3(26KB)
--------ScriptAssemblies()
--------AssetServerCacheV3(5KB)
--------BuildPlayer.prefs(0B)
--------BuildSettings.asset(4KB)
--------AssetImportState(6B)
----ball2-csharp.sln(1KB)
----ball2.userprefs(539B)