文件名称:吃豆人游戏 C#实现
文件大小:630KB
文件格式:RAR
更新时间:2011-09-30 15:03:10
GAME
C# 编写的吃豆人游戏,实现了GDI+和DDraw两种绘制引擎。
【文件预览】:
Doggi_Gdi+.csproj.user
Doggi_Gdi+.suo
pcMan.ico
Doggi_Gdi+.csproj
DefaultManager.cs
obj
----Doggi_Gdi+.csproj.FileList.txt(434B)
----Debug()
--------Doggi_Gdi+.projdata(185KB)
--------ResolveAssemblyReference.cache(12KB)
--------Doggi_Gdi_.MainFrm.resources(17KB)
--------Doggi_Gdi+.csproj.GenerateResource.Cache(771B)
--------temp()
--------TempPE()
--------Doggi_Gdi+.exe(88KB)
--------Doggi_Gdi+.pdb(262KB)
----Release()
--------Doggi_Gdi+.projdata(97KB)
--------Doggi_Gdi_.MainFrm.resources(17KB)
--------Doggi_Gdi+.csproj.GenerateResource.Cache(771B)
--------temp()
--------TempPE()
--------Doggi_Gdi+.exe(84KB)
Doggi_Gdi+.dpcov
Entry.cs
Drawer
----AbstractDrawer.cs(5KB)
----Drawer_GDI()
--------MapDrawer.cs(1KB)
--------BottomDrawer.cs(1KB)
--------TitleDrawer.cs(1KB)
--------AboutDraw.cs(997B)
--------DogDrawer.cs(2KB)
--------CatDrawer.cs(4KB)
--------AbstractGdiDrawer.cs(3KB)
----RenderManager.cs(3KB)
----Drawer_DDraw()
--------MapDDraw.cs(2KB)
--------AbstractDDraw.cs(5KB)
--------TitleDDraw.cs(1KB)
--------AboutDDraw.cs(9KB)
--------CatDDraw.cs(4KB)
--------DogDDraw.cs(2KB)
--------BottomDDraw.cs(1KB)
Event
MainFrm.cs
Particle.cs
Enum.cs
GraphicUtility.cs
Actor
----Map.cs(7KB)
----About.cs(978B)
----Dog.cs(3KB)
----ActActor.cs(5KB)
----Cat.cs(7KB)
----TitleBarActor.cs(925B)
----AbstractActor.cs(4KB)
----BottomBarActor.cs(942B)
Interface
----ISound.cs(3KB)
----IActor.cs(2KB)
----IManager.cs(886B)
----IDraw.cs(2KB)
MainFrm.resx
Doggi_Gdi+.DPMDB
Sound
----DefaultSoundManager.cs(9KB)
CR_Doggi_Gdi+.CRB
Doggi_Gdi+.sln
Doggi_Gdi+.dpprf
AssemblyInfo.cs
AbstractManager.cs