The Essential Guide to Flex 3 (Part 1)

时间:2011-08-23 16:59:07
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文件名称:The Essential Guide to Flex 3 (Part 1)

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更新时间:2011-08-23 16:59:07

Essential Guide Flex 3

由于CSDN上传文件大小限制,我只能选择分卷压缩…

I can’t believe that we have now reached the second generation of Flex. It seemed like I had
just finished the first edition and, within a few weeks, we were in a long and ever-changing
series of betas for Flex 3. In the course of that period, many of the chapters you read in this
book were rewritten three or four times.
Let me begin by thanking the many readers who took the time to write kind reviews for
Amazon.com and other places. I read nearly every suggestion and incorporated them into
this edition. I cut down a bit on the technical ActionScript explanations and focused on the
features of Flex itself.
After years of doing technical training, where I have only a couple of days to cover large top-
ics, I have learned to substitute shorter, and more pointed, explanations that clarify a con-
cept in place of larger, more technical (and often confusing) explanations. In other words, I
often like to get right to the heart of the matter, without taking circuitous routes.
Please keep a few things in mind when reading this book. First, you will find that the tech-
niques I show you are techniques that reflect my style of programming and design. Certainly,
there are many alternative ways of arriving at the same point. It is impossible for any one
book to cover all possible variations, especially with topics as large as I cover here. If you find
a different way of doing something, by all means use it if it works for you.
Second, I very purposely kept my examples simple in order to illustrate a point. I do not want
you, the reader, to get caught up in just following recipe-like instructions that do little more
than test your ability to read and follow instructions. While I have a case study in the book,
each chapter will stand on its own, without reliance on exercises done in previous chapters.
For that reason, you can open to nearly any chapter and just work on the subject of that
chapter.
Third, I am assuming that you already have at least a cursory knowledge of object-oriented
programming concepts. While I do intersperse many of these concepts throughout the chap-
ters, it is only a very basic introduction. OOP is a very large subject in which huge volumes have been written.
OK, enough of the warning and disclaimers.


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