OpenGL Programming for the X Windows System

时间:2013-02-17 12:23:56
【文件属性】:

文件名称:OpenGL Programming for the X Windows System

文件大小:16.05MB

文件格式:RAR

更新时间:2013-02-17 12:23:56

OpenGL X

Product Description OpenGL is the fastest and most widely available software standard for producing high-quality color images of 3D scenes. This practical guide shows X programmers how to construct working 3D applications using OpenGL and how to tightly integrate OpenGL applications with the X Window System. Written by a Silicon Graphics X Window System and OpenGL expert, OpenGL Programming for the X Window System uses the OpenGL Utility Toolkit (GLUT) to show how OpenGL programs can be constructed quickly and explores OpenGL features using examples written with GLUT. This book also: *explains the GLX model for integrating OpenGL and Xlib *shows how to use OpenGL with Motif and other widget sets *discusses the latest OpenGL standards: OpenGL 1.1, GLX 1.2, and GLU 1.2 *covers advanced topics such as alternative input devices and overlays *includes valuable information for ensuring OpenGL portability and interoperability *provides pointers for performance tuning Each chapter contains source code demonstrating the techniques described. Source code for all the examples provided, and for the GLUT library itself, are available for downloading via the Internet. Intended for C programmers familiar with the Xlib and/or Motif programming interfaces. No previous OpenGL knowledge is required. 0201483599B04062001 From the Back Cover OpenGL is the fastest and most widely available software standard for producing high-quality color images of 3D scenes. This practical guide shows X programmers how to construct working 3D applications using OpenGL and how to tightly integrate OpenGL applications with the X Window System. Written by a Silicon Graphics X Window System and OpenGL expert, OpenGL Programming for the X Window System uses the OpenGL Utility Toolkit (GLUT) to show how OpenGL programs can be constructed quickly and explores OpenGL features using examples written with GLUT. This book also: explains the GLX model for integrating OpenGL and Xlib shows how to use OpenGL with Motif and other widget sets discusses the latest OpenGL standards: OpenGL 1.1, GLX 1.2, and GLU 1.2 covers advanced topics such as alternative input devices and overlays includes valuable information for ensuring OpenGL portability and interoperability provides pointers for performance tuning Each chapter contains source code demonstrating the techniques described. Source code for all the examples provided, and for the GLUT library itself, are available for downloading via the Internet. Intended for C programmers familiar with the Xlib and/or Motif programming interfaces. No previous OpenGL knowledge is required.


【文件预览】:
OpenGL_Program_For_X_Window_System_1.pdf
OpenGL_Program_For_X_Window_System_2.pdf

网友评论

  • 不错的书籍,可惜不是很清晰~~
  • 经典书籍,还不错
  • 虽说老了点,不过上手GLX不错~
  • 经典书籍,比较清晰
  • 很好,很清晰
  • 扫描版的将就用吧,最近在学x window下的OpenGL编程,谢谢哈~
  • 这书也太老了,1996年的……
  • 不错的书籍,可惜不是很清晰~~