文件名称:Game.Design.Essentials.1118159276
文件大小:17.16MB
文件格式:PDF
更新时间:2018-04-14 08:58:15
Game Design
Title: Game Design Essentials Author: Briar Lee Mitchell Length: 320 pages Edition: 1 Language: English Publisher: Sybex Publication Date: 2012-03-27 ISBN-10: 1118159276 ISBN-13: 9781118159279 An easy-to-follow primer on the fundamentals of digital game design The quickly evolving mobile market is spurring digital game creation into the stratosphere, with revenue from games exceeding that of the film industry. With this guide to the basics, you'll get in on the game of digital game design while you learn the skills required for storyboarding, character creation, environment creation, level design, programming, and testing. Teaches basic skill sets in the context of current systems, genres, and game-play styles Demonstrates how to design for different sectors within gaming including console, PC, handheld, and mobile Explores low-poly modeling for game play Addresses character and prop animation, lighting and rendering, and environment design Discusses the path from concept to product, including pre- and post-production Includes real-world scenarios and interviews with key studio and industry professionals With Game Design Essentials , you'll benefit from a general-but-thorough overview of the core art and technology fundamentals of digital game design for the 21st century. Table of Contents Chapter 1: Game Design Origins Chapter 2: Gameplay Styles Chapter 3: Core Game Design Concepts Chapter 4: Visual Design Chapter 5: Detailed Development of Visuals Chapter 6: Navigation and Interfaces Chaper 7: Designing Levels and the Game Design Document Chapter 8: Sound Chapter 9: Job Descriptions, Game Tracking, and Legal Issues Chapter 10: Distribution and Marketing Appendix A: Answers to Review Questions Appendix B: Education, Training, and Working in Games Appendix C: Game Design Document