文件名称:场景管理,模型优化
文件大小:86KB
文件格式:RAR
更新时间:2016-06-29 17:46:15
场景 模型 优化
用于管理U3D场景资源模型与优化!UniLOD is provided free of charge for personal or commercial use. Feel free to modify the source code as you wish, but leave this header intact. If you found the product useful, please donate to the author (UniLOD->About->Donate) UniLOD created by Marko "BearishSun" Pintera I am also looking for work for a serious game developer, preferably in an english speaking territory. Please contact me at bearishsun@gmail.com if you're interested in a young, devoted, and experienced computer graphics and game programmer Published: May 2010 Some notes: UniLOD source is split into two folders, "UniLOD folder" with C# code you may drop in Unity right away, and "DXMeshCombine folder" with C++ code, you have to compile and then drop the .dll into Plugins folder inside your Unity project. Feel free to use the pre-compiled .dll available with the binary UniLOD releases if you don't feel like compiling, or don't have DirectX SDK that's required. Please refer to this thread for any other info: http://forum.unity3d.com/viewtopic.php?t=45295
【文件预览】:
UniLOD source
----UniLOD()
--------Scripts()
--------Editor()
----DXMeshCombine()
--------DXMeshCombine.sln(905B)
--------DXMeshCombine()
--------DXMeshCombine.suo(14KB)
----readme.txt(1KB)