文件名称:DirectX 11 Low Poly Shader 低多边形着色器
文件大小:12.97MB
文件格式:UNITYPACKAGE
更新时间:2021-07-11 04:56:39
低多边形
DirectX 11 Low Poly Shader creates flat shaded/low poly effect. Just apply shader to any mesh and it will be rendered in most demanded and artistic - low poly style. DirectX 11 Low Poly Shader is faster and much more efficient then traditional tools for creating the same effect. The only possible way for creating flat shaded/low poly effect nowadays is mesh generating with color/texture baking inside it. Process has many limitations and leads to many problems and the core is increased mesh vertex count about 3 times. Heavy meshes (called 'low poly') use a lot of GPU memory and as a result are slow in rendering. Problems with mesh batching. Not all type of meshes can be converted too.