UNITY插件Hair Tool

时间:2020-10-19 03:19:06
【文件属性】:

文件名称:UNITY插件Hair Tool

文件大小:6.18MB

文件格式:UNITYPACKAGE

更新时间:2020-10-19 03:19:06

UNITY

Hair tool is a plugin for creating animated hair and cloth. Physics are implemented with a custom engine based on Verlet integration, and executed on GPU (Compute Shader). You can configure elasticy, gravity, drag, and curveness in editor. Sphere Colliders and Swept Spheres can be added to bones so it interacts with body a realistically. Unity WindZone component is supported. Lighting is based on Kajiya-Kay reflection model. Dirrectional, Point, Spot lights, Cookies and Normal Depth Texture are supported. Shadows are implemented as a Unity shadow caster pass. Editor is integrated in Unity. Also you can create hair geometry with Blender and 3dmax. Plans for the next update: - Metal on IOS and OSX support


网友评论

  • Assets/GPUTools/Hair/Scripts/Geometry/MayaImport/MayaHairGeometryImporter.cs(9,7): error CS0246: The type or namespace name `NUnit' could not be found. Are you missing an assembly reference?