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文件名称:Visual C#游戏编程入门 英文版.pdf
文件大小:7.91MB
文件格式:PDF
更新时间:2015-06-29 08:20:24
Visual C#游戏编程入门 英文版.pdf
Visual C#游戏编程入门 英文版.pdf
Imagine this scenario: You create a hunter character with random stats and hit
points and enter the dungeon to begin exploring for treasure. You stumble upon a
zombie pacing near a pile of gear and gold! You attack the zombie and it strikes
back! You roll 1D20 and score a critical hit! The 20 point die plus dexterity,
against the zombie’s armor class, nets a guaranteed hit. Your damage roll is 1D8
plus your strength and weapon modifier, which is 1D4, more than enough to kill
the monster! It falls to the ground motionless. Lying next to the unmoving zombie
is leather armor that you pick up and equip, giving your hunter a huge boost in
defense points. You also pick up some gold coins and gain experience points. Now
you dream of finding a better bow... Off to the right, you spot a whole group of
undead monsters that are surely guarding loot you could use... and you head
toward them to battle!
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