Game programming all in one 3rd Edition

时间:2014-10-02 16:32:59
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文件名称:Game programming all in one 3rd Edition

文件大小:12.33MB

文件格式:PDF

更新时间:2014-10-02 16:32:59

2D 游戏 编程 DirectDraw allegro

Game programming all in one 3rd Edition,主要讲解2D游戏制作,使用的库是对DirectDraw的封装,个人感觉比SDL容易上手 目录: PART I CROSS-PLATFORM GAME PROGRAMMING WITH THE ALLEGRO GAME LIBRARY Chapter 1 Demystifying Game Development Chapter 2 Getting Started with the Allegro Game Library Chapter 3 2D Vector Graphics Programming Chapter 4 Writing Your First Allegro Game Chapter 5 Getting Input from the Player Chapter 6 Mastering the Audible Realm PART II SPRITE PROGRAMMING Chapter 7 Basic Bitmap Handling and Blitting Chapter 8 Introduction to Sprite Programming Chapter 9 Sprite Animation Chapter 10 Advanced Sprite Programming Chapter 11 Programming the Perfect Game Loop PART III SCROLLING BACKGROUNDS Chapter 12 Programming Tile-Based Scrolling Backgrounds Chapter 13 Creating a Game World: Editing Tiles and Levels Chapter 14 Loading Native Mappy Files Chapter 15 Vertical Scrolling Arcade Games Chapter 16 Horizontal Scrolling Platform Games PART IV TAKING IT TO THE NEXT LEVEL Chapter 17 The Importance of Game Design Chapter 18 Using Datafiles to Store Game Resources Chapter 19 Playing Movies and Cut Scenes Chapter 20 Introduction to Artificial Intelligence Chapter 21 Multi-Threading Chapter 22 Publishing Your Game PART V APPENDICES


网友评论

  • 喜欢古董,ALLEGRO GAME LIBRARY。
  • 有点老了。谢谢
  • 是本好书,将allegro的书不多啊,这个比较珍贵了,可惜有点过时,现在已经是allegro5 了,还在讲4