Level of Detail for 3D Graphics

时间:2011-08-18 04:16:41
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文件名称:Level of Detail for 3D Graphics

文件大小:7.34MB

文件格式:PDF

更新时间:2011-08-18 04:16:41

3D


Level of Detail for 3D Graphics

作者: David Luebke , Martin Reddy , Jonathan D. Cohen , Amitabh Varshney , Benjamin Watson , Robert Huebner

出版:Morgan Kaufmann


The Morgan Kaufmann Series in Computer Graphics and Geometric Modeling

Series Editor: Brian A. Barsky, University of California, Berkeley





Level of detail (LOD) techniques are increasingly used by professional real-time developers to strike the balance between breathtaking virtual worlds and smooth, flowing animation. Level of Detail for 3D Graphics brings together, for the first time, the mechanisms, principles, practices, and theory needed by every graphics developer seeking to apply LOD methods.

Continuing advances in level of detail management have brought this powerful technology to the forefront of 3D graphics optimization research. This book, written by the very researchers and developers who have built LOD technology, is both a state-of-the-art chronicle of LOD advances and a practical sourcebook, which will enable graphics developers from all disciplines to apply these formidable techniques to their own work.

This Book:
* Is a complete, practical resource for programmers wishing to incorporate LOD technology into their own systems.
* Is an important reference for professionals in game development, computer animation, information visualization, real-time graphics and simulation, data capture and preview, CAD display, and virtual worlds.
* Is accessible to anyone familiar with the essentials of computer science and interactive computer graphics.
* Covers the full range of LOD methods from mesh simplification to error metrics, as well as advanced issues of human perception, temporal detail, and visual fidelity measurement.
* Includes an accompanying Web site rich in supplementary material including source code, tools, 3D models, public domain software, documentation, LOD updates, and more.



http://pixhost.eu/avaxhome/gfxworld/2007-01-01/lod_3d_gfx.jpg


http://www.amazon.com/Detail-Graphics-Morgan-Kaufmann-Computer/dp/1558608389


http://www.ebookee.com.cn/Level-of-Detail-for-3D-Graphics_150488.html



网友评论

  • 不错,值得学习,谢谢分享
  • 可以用,不过最新的已经是2283.2了
  • 适合图形学考古研究
  • 关于PLOD算法的进阶之作!
  • 新人前来下载资源,立志好好学习
  • 好书,收藏了
  • 非常经典的图书,感谢分享
  • 好书 作者的另外一边书 API Design for C++ 也是一级棒
  • 推荐的书,找了很久,非常感谢!!
  • 这本书找了很久,很不错
  • 不错,这本书质量很高!
  • 好书,非常好
  • 比较经典的一本书,正好在学习实时渲染,需要这本书对LOD的了解有帮助
  • 看的感觉很不错,又去买了一本实体书呢
  • 非常好的书!有帮助
  • 经典款耶 对于这项技术确实太厉害了
  • 非常经典的一本书籍,讲的很全面
  • 非常好的书,3D地形经典!十分感谢!
  • 高人强烈推荐,经典的书籍。值得收藏。
  • 学习LOD思想必备书籍啊
  • 很好很全面的书籍,正在做LOD方面的研究,本书很值得阅读。
  • 经典哇 话说 还是要看英文的
  • 质量还不错,相当经典的一本讲LOD方面的书,值得阅读。
  • 3D 东西不錯
  • 非常好,英文原版,内容全面,LOD的知识很全面,文献也很多。
  • 感谢分享,很经典的LOD的E文资料书
  • 很经典的书籍啊
  • 还不错,确实是我想要的东西
  • 这本书挺不错的,有没有中文的啊
  • 很好很全面的书籍,正在做LOD方面的研究,本书很值得阅读