MATLAB 游戏代码 星球大战

时间:2020-06-18 07:37:27
【文件属性】:

文件名称:MATLAB 游戏代码 星球大战

文件大小:1.4MB

文件格式:ZIP

更新时间:2020-06-18 07:37:27

MATLAB 游戏

OK的


【文件预览】:
ENEMY_BULLET_ANIM.mat
OBJ_GENERIC_ANIM.mat
stl_processNeutralObjects.m
stl_deleteFromGlobalTextHandles.m
stl_addToGlobalPlayers.m
PLAYER_ANIM.mat
ENEMY_ANIM.mat
PLAYER_SFX.mat
ENEMY_BULLET_ANIM2.mat
stl_initVariables.m
stl_processEnemies.asv
stl_KeyDown.m
stl_addToGlobalEnemies.m
stl_UpdateObjectPos.m
stl_deleteFromGlobalEnemies.m
stl_addToGlobalNeutralObjects.m
stl_deleteFromGlobalImageHandles.asv
stl_enterEnemies.m
stl_deleteFromGlobalNeutralObjects.m
stl_StellariaMain.m
Music
----FlowerDance.mid(17KB)
----MOTN11.mid(5KB)
----MOTN8.mid(5KB)
----aiwojiugenwozou.mid(5KB)
----MOTN2.mid(4KB)
stl_processEnemies.m
ScreenShot1.png
stl_addToGlobalImageHandles.m
stl_processPlayer.asv
stl_addToNeutralImageHandles.m
stl_defineDefaultEnemies.m
stl_processPlayer.m
stl_collisionDetection.m
Stages
----stl_STAGE_Credits.m(16KB)
----stl_STAGE_stage1.m(144KB)
----stl_STAGE_TitleScreen.m(5KB)
stl_addToNeutralImageHandles.asv
stl_pointInBoxes.m
stl_addToGlobalPlayerBullets.m
stl_deleteFromGlobalEnemies.asv
stl_processNeutralObjects.asv
stl_preprocessStage.asv
stl_drawStarScroll.m
stl_enterEnemies.asv
README.txt
stl_addToGlobalPlayers.asv
Util
----stl_utl_addWreckageToExplosionBkg.asv(1KB)
----midi()
--------synth2.m(13KB)
--------readmidiNew.m(19KB)
--------synthBackup.m(13KB)
--------sound.tbl(36KB)
--------sound()
--------readmidi2.m(14KB)
--------readmidiNew.asv(19KB)
--------synth2.asv(13KB)
----stl_utl_addWreckageToExplosionBkg.m(1KB)
stl_addToGlobalTextHandles.m
stl_preprocessStage.m
stl_deleteFromGlobalFriendlyFire.m
EXPLO_ANIM.mat
hs_err_pid11532.log
stl_enterImpromptuEnemies.m
stl_StellariaMain.asv
stl_collisionDetection.asv
stl_CALLBACK_winResizeFcn.m
stl_pointInBoxes.asv
Stellaria Demo.mlappinstall
Math
----stlm_HitDetect_BoxesVSPoints.m(3KB)
----stlm_HitDetect_BoxVSBoxes.m(3KB)
----stlm_HitDetect_BoxVSBoxes.asv(3KB)
stl_addToGlobalEnemies.asv
stl_deleteFromNeutralImageHandles.m
Stellaria Demo.prj
stl_updateStarScroll.m
stl_KeyUp.m
stl_KeyCheck.m
stl_deleteFromGlobalImageHandles.m
stl_StellariaMainApp.m
stl_UpdateObjectPos2.m
stl_addToGlobalImageHandles.asv
stl_addToGlobalNeutralObjects.asv
license.txt
stl_CALLBACK_CloseRequestFcn.m
stl_deleteFromGlobalNeutralObjects.asv
stl_defineDefaultEnemies.asv
stl_defineEnemies.m

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