文件名称:Wiley-IEEE.Press.Real-time.Systems.Design.and.Analysis.Third.Edition.eBook
文件大小:6.11MB
文件格式:PDF
更新时间:2012-08-05 08:27:10
Wiley-IEEE.Press.Real-time.Systems.Design.and.Analysis.Third.Edition.eBook
Preface to the Third Edition xvii 1 Basic Real-Time Concepts 1 1.1 Terminology / 1 1.1.1 Systems Concepts / 2 1.1.2 Real-Time Definitions / 4 1.1.3 Events and Determinism / 7 1.1.4 CPU Utilization / 10 1.2 Real-Time System Design Issues / 12 1.3 Example Real-Time Systems / 13 1.4 Common Misconceptions / 15 1.5 Brief History / 16 1.5.1 Theoretical Advances / 17 1.5.2 Early Systems / 17 1.5.3 Hardware Developments / 18 1.5.4 Early Software / 18 1.5.5 Commercial Operating System Support / 19 1.6 Exercises / 20 2 Hardware Considerations 23 2.1 Basic Architecture / 23 2.2 Hardware Interfacing / 24 2.2.1 Latching / 24 2.2.2 Edge versus Level Triggered / 25 2.2.3 Tristate Logic / 25 2.2.4 Wait States / 26 2.2.5 Systems Interfaces and Buses / 26 2.3 Central Processing Unit / 29 2.3.1 Fetch and Execute Cycle / 30 2.3.2 Microcontrollers / 30