
构造方法参数讲解
参数名 | 作用 |
corePoolSize | 核心线程池大小 |
maximumPoolSize | 最大线程池大小 |
keepAliveTime | 线程池中超过corePoolSize数目的空闲线程最大存活时间;可以allowCoreThreadTimeOut(true)使得核心线程有效时间 |
TimeUnit | keepAliveTime时间单位 |
workQueue | 阻塞任务队列 |
threadFactory | 新建线程工厂 |
RejectedExecutionHandler | 当提交任务数超过maxmumPoolSize+workQueue之和时,任务会交给RejectedExecutionHandler来处理 |
private static ThreadPoolExecutor executorService = new ThreadPoolExecutor(8,
8,
0L,
TimeUnit.MILLISECONDS,
new LinkedBlockingQueue());
1、构造一个固定线程数目的线程池,配置的corePoolSize与maximumPoolSize大小相同,同时使用了一个*LinkedBlockingQueue存放阻塞任务,因此多余的任务将存在再阻塞队列,不会由RejectedExecutionHandler处理
public static ExecutorService newFixedThreadPool(int nThreads) {
return new ThreadPoolExecutor(nThreads, nThreads,
0L, TimeUnit.MILLISECONDS,
new LinkedBlockingQueue<Runnable>());
}
2、构造一个缓冲功能的线程池,配置corePoolSize=0,maximumPoolSize=Integer.MAX_VALUE,keepAliveTime=60s,以及一个无容量的阻塞队列 SynchronousQueue,因此任务提交之后,将会创建新的线程执行;线程空闲超过60s将会销毁
public static ExecutorService newCachedThreadPool() {
return new ThreadPoolExecutor(0, Integer.MAX_VALUE,
60L, TimeUnit.SECONDS,
new SynchronousQueue<Runnable>());
}
3、构造一个只支持一个线程的线程池,配置corePoolSize=maximumPoolSize=1,*阻塞队列LinkedBlockingQueue;保证任务由一个线程串行执行
public static ExecutorService newSingleThreadExecutor() {
return new FinalizableDelegatedExecutorService
(new ThreadPoolExecutor(1, 1,0L, TimeUnit.MILLISECONDS,
new LinkedBlockingQueue<Runnable>()));
}
4、构造有定时功能的线程池,配置corePoolSize,*延迟阻塞队列DelayedWorkQueue;有意思的是:maximumPoolSize=Integer.MAX_VALUE,由于DelayedWorkQueue是*队列,所以这个值是没有意义的
public static ScheduledExecutorService newScheduledThreadPool(int corePoolSize) {
return new ScheduledThreadPoolExecutor(corePoolSize);
}
public static ScheduledExecutorService newScheduledThreadPool(
int corePoolSize, ThreadFactory threadFactory) {
return new ScheduledThreadPoolExecutor(corePoolSize, threadFactory);
}
public ScheduledThreadPoolExecutor(int corePoolSize,
ThreadFactory threadFactory) {
super(corePoolSize, Integer.MAX_VALUE, 0, TimeUnit.NANOSECONDS,
new DelayedWorkQueue(), threadFactory);
}