设计个性化、灵活、实时更新的配置管理器

时间:2022-01-30 17:39:33

这里所说的个性化、灵活、实时更新的定义?

个性化,是指你可以随意定义自己想要的配置结构、保存格式、存放位置等等。

灵活,是指可以方便的对配置进行读、写操作,并可以很容易实现任意多个配置管理器。

实时更新,是指在配置发生改变时可以实时的更新,且不会重启Web应用程序。

 

下面开始讲解设计。既然是配置管理器,那还是先定义好接口吧,请看IFileConfigManager<T>

?
/// <summary>
/// Interface containing all properties and methods to be implemented
/// by file configuration manager.
/// </summary>
/// <typeparam name="T">The type of config entity.</typeparam>
public interface IFileConfigManager<T> : IDisposable
     where T : class , new ()
{
     /// <summary>
     /// Gets the path of the config file.
     /// </summary>
     string Path { get ; }
 
     /// <summary>
     /// Gets the encoding to read or write the config file.
     /// </summary>
     Encoding Encoding { get ; }
 
     /// <summary>
     /// Gets the serializer of the config manager for loading or saving the config file.
     /// </summary>
     FileConfigSerializer<T> Serializer { get ; }
 
     /// <summary>
     /// Gets the current config entity.
     /// </summary>
     /// <returns></returns>
     T GetConfig();
 
     /// <summary>
     /// Saves the current config entity to file.
     /// </summary>
     void SaveConfig();
 
     /// <summary>
     /// Saves a specified config entity to file.
     /// </summary>
     /// <param name="config"></param>
     void SaveConfig(T config);
 
     /// <summary>
     /// Backups the current config entity to a specified path.
     /// </summary>
     /// <param name="backupPath"></param>
     void BackupConfig( string backupPath);
 
     /// <summary>
     /// Restores config entity from a specified path and saves to the current path.
     /// </summary>
     /// <param name="restorePath"></param>
     void RestoreConfig( string restorePath);
}

 

T参数当然就是定义的配置类型了,而且必须是引用类型,有无参数构造函数。Path是配置文件的完整路径,Encoding是读取和保存配置时用的编码,Serializer是处理配置序列化和反序列化的具体实现,GetConfig()是获取当前配置,SaveConfig()是保存当前配置,SaveConfig(T config)是保存指定的配置,BackupConfig(string backupPath)备份配置到指定路径,RestoreConfig(string restorePath)从指定路径还原配置。

 

接口IFileConfigManager<T>中定义的Serializer是用于支持自定义配置序列化功能的,下面看看FileConfigSerializer<T>的实现:

?
public abstract class FileConfigSerializer<T>
     where T : class , new ()
{
     #region Fields
 
     // XML格式
     public static readonly FileConfigSerializer<T> Xml = new XmlFileConfigSerializer();
 
     // 二进制格式
     public static readonly FileConfigSerializer<T> Binary = new BinaryFileConfigSerializer();
 
     #endregion
 
     #region Methods
 
     // 从配置文件反序列化,使用指定的编码
     public abstract T DeserializeFromFile( string path, Encoding encoding);
 
     // 序列化到配置文件,使用指定的编码
     public abstract void SerializeToFile(T config, string path, Encoding encoding);
 
     #endregion
 
     #region XmlFileConfigSerializer
 
     // 实现默认的Xml序列化类
     private sealed class XmlFileConfigSerializer : FileConfigSerializer<T>
     {
         public override T DeserializeFromFile( string path, Encoding encoding)
         {
             return SerializationUtil.DeserializeFromXmlFile<T>(path, encoding);
         }
 
         public override void SerializeToFile(T config, string path, Encoding encoding)
         {
             SerializationUtil.SerializeToXmlFile(config, path, encoding);
         }
     }
 
     #endregion
 
     #region BinaryFileConfigSerializer
 
     // 实现默认的二进制序列化类
     private sealed class BinaryFileConfigSerializer : FileConfigSerializer<T>
     {
         public override T DeserializeFromFile( string path, Encoding encoding)
         {
             return SerializationUtil.DeserializeFromBinaryFile<T>(path, encoding);
         }
 
         public override void SerializeToFile(T config, string path, Encoding encoding)
         {
             SerializationUtil.SerializeToBinaryFile(config, path, encoding);
         }
     }
 
     #endregion
}

 FileConfigSerializer<T>定义为抽象类,是为了方便默认的使用和扩展,里面使用的SerializationUtil类,是本人为了方便写的一个简单的序列化助手类,相信大家对对象的序列化操作不会陌生了,无非使用了System.Xml.Serialization.XmlSerializer、System.Runtime.Serialization.Formatters.Binary.BinaryFormatter、System.Runtime.Serialization.Json.DataContractJsonSerializer和System.Runtime.Serialization.NetDataContractSerializer来处理。如果不想用它们,你还可以实现FileConfigSerializer<T>进行完全的自己定义配置的加载与保存方式。对于json序列化推荐大家使用http://www.codeplex.com/json/ 。

 

好了,大家已经知道了接口的定义了,下面来讲讲实时更新配置功能有哪些方法可以实现。我们知道,如果利用Web.config来配置的话,第一:如果配置内容多而杂,那会很乱;第二:如果手动修改配置,会导致Web重启(而我们并不希望它重启),所以,如果要解决上面两点问题,我们就要思考点什么了。上面我提到了Discuz!论坛的.net开源版本里配置管理,它是使用Timer来定时查检配置是否有修改,如果有修改就重新加载的,恩,这是一个可行的方案。还有其它方法吗?必须是有的,只要你肯去思考,下面列出本人想到的几个比较容易想到的方案:

方法1:使用Timer(.net库里有三个timer,请自行选择),每隔一秒就查检一下配置文件修改时间,如果文件被修改了,正更新最后修改时间并重新加载配置内容;

方法2:使用System.IO.FileSystemWatcher,可以实时监控配置文件,一发生改变即重新加载配置内容;

方法3:使用System.Web.Caching.Cache,加上缓存依赖,文件更改后缓存会失效,同样可以实时重新加载配置内容。

这三种方法中,方法3是本人比较推荐的,因为它的开销最小,而且可以实时更新配置,实现起来也是最简单的。对于新手可能看到这还不知道实现,下面再贴出本人实现上面接口的四个类,一个是默认管理器类,没有实时更新的功能,其它三个就是实现上面三种方法的管理器类了。

?
internal class DefaultFileConfigManager<T> : DisposableObject, IFileConfigManager<T>
     where T : class , new ()
{
     #region Fields
 
     private string path = null ;
     private Func< string > pathCreator = null ;
 
     #endregion
 
     #region Constructors
 
     public DefaultFileConfigManager(Func< string > pathCreator, FileConfigSerializer<T> serializer, Encoding encoding)
     {
         pathCreator.ThrowsIfNull( "pathCreator" );
         serializer.ThrowsIfNull( "serializer" );
 
         this .pathCreator = pathCreator;
         this .Encoding = encoding;
         this .Serializer = serializer;
         this .SyncRoot = new object ();
         this .Config = null ;
     }
 
     #endregion
 
     #region Properties
 
     public string Path
     {
         get
         {
             if ( this .path == null )
             {
                 string path = this .pathCreator();
 
                 path.ThrowsIfNull( "The path returned form pathCreator is null." );
 
                 this .path = path;
                 this .LazyInitialize();
             }
 
             return this .path;
         }
     }
 
     public Encoding Encoding
     {
         get ;
         protected set ;
     }
 
     public FileConfigSerializer<T> Serializer
     {
         get ;
         protected set ;
     }
 
     protected object SyncRoot
     {
         get ;
         set ;
     }
 
     protected virtual T Config
     {
         get ;
         set ;
     }
 
     #endregion
 
     #region Methods
 
     public virtual T GetConfig()
     {
         if ( this .Config == null )
         {
             lock ( this .SyncRoot)
             {
                 if ( this .Config == null )
                 {
                     FileInfo file = new FileInfo( this .Path);
                     if (!file.Exists)
                     {
                         // make sure the existence of the config directory
                         if (!file.Directory.Exists)
                         {
                             file.Directory.Create();
                         }
                         // save the default config to file
                         this .Config = new T();
                         this .Serializer.SerializeToFile( this .Config, this .Path, this .Encoding);
                     }
                     else
                     {
                         // else, loads from the specified path
                         this .Config = this .Serializer.DeserializeFromFile( this .Path, this .Encoding);
                     }
                 }
             }
         }
 
         return this .Config;
     }
 
     public void SaveConfig()
     {
         this .SaveConfig( this .GetConfig());
     }
 
     public virtual void SaveConfig(T config)
     {
         config.ThrowsIfNull( "config" );
 
         lock ( this .SyncRoot)
         {
             FileInfo file = new FileInfo( this .Path);
 
             // make sure the existence of the config directory
             if (!file.Directory.Exists)
             {
                 file.Directory.Create();
             }
 
             this .Config = config;
             this .Serializer.SerializeToFile( this .Config, this .Path, this .Encoding);
         }
     }
 
     public void BackupConfig( string backupPath)
     {
         backupPath.ThrowsIfNull( "backupPath" );
 
         T config = this .GetConfig();
         this .Serializer.SerializeToFile(config, backupPath, this .Encoding);
     }
 
     public void RestoreConfig( string restorePath)
     {
         restorePath.ThrowsIfNull( "restorePath" );
 
         T config = this .Serializer.DeserializeFromFile(restorePath, this .Encoding);
         this .SaveConfig(config);
     }
 
     // this method is provided to subclasses to initialize their data
     protected virtual void LazyInitialize()
     {
     }
 
     #endregion
}

 

?
internal sealed class FileConfigManagerWithTimer<T> : DefaultFileConfigManager<T>
     where T : class , new ()
{
     private Timer timer = null ;
     private DateTime lastWriteTime = DateTime.MinValue; // a flag to notify us of the change config
 
     public FileConfigManagerWithTimer(Func< string > pathCreator, FileConfigSerializer<T> serializer, Encoding encoding)
         : base (pathCreator, serializer, encoding)
     {
     }
 
     protected override void LazyInitialize()
     {
         base .LazyInitialize();
 
         // initializes the timer, with it's interval of 1000 milliseconds
         this .timer = new Timer(1000);
         this .timer.Enabled = true ;
         this .timer.AutoReset = true ;
         this .timer.Elapsed += new ElapsedEventHandler(Timer_Elapsed);
         this .timer.Start();
     }
 
     protected override void Dispose( bool disposing)
     {
         if (disposing)
         {
             // disposes the timer
             this .timer.Dispose();
             this .timer = null ;
         }
     }
 
     private void Timer_Elapsed( object sender, ElapsedEventArgs e)
     {
         if (!File.Exists( this .Path))
         {
             // the file has been deleted
             return ;
         }
 
         var tempWriteTime = File.GetLastWriteTime( this .Path);
 
         // if equals to the initial value, update it and return
         if ( this .lastWriteTime == DateTime.MinValue)
         {
             this .lastWriteTime = tempWriteTime;
             return ;
         }
 
         // if no equals to new write time, update it and reload config
         if ( this .lastWriteTime != tempWriteTime)
         {
             this .lastWriteTime = tempWriteTime;
 
             lock ( this .SyncRoot)
             {
                 this .Config = this .Serializer.DeserializeFromFile( this .Path, this .Encoding);
             }
         }
     }
}

 

 

?
internal sealed class FileConfigManagerWithFileWatcher<T> : DefaultFileConfigManager<T>
     where T : class , new ()
{
     private FileWatcher watcher = null ;
 
     public FileConfigManagerWithFileWatcher(Func< string > pathCreator, FileConfigSerializer<T> serializer, Encoding encoding)
         : base (pathCreator, serializer, encoding)
     {
     }
 
     protected override void LazyInitialize()
     {
         base .LazyInitialize();
 
         // when the path is created, the watcher should be initialize at the same time
         watcher = new FileWatcher( this .Path, FileChanged);
         // just start watching the file
         watcher.StartWatching();
     }
 
     protected override void Dispose( bool disposing)
     {
         if (disposing)
         {
             // disposes the watcher
             this .watcher.Dispose();
             this .watcher = null ;
         }
 
         base .Dispose(disposing);
     }
 
     private void FileChanged( object sender, FileSystemEventArgs args)
     {
         lock ( this .SyncRoot)
         {
             this .watcher.StopWatching();
             try
             {
                 // note: here making the cuurent thread sleeping a litle while to avoid exception throwed by watcher
                 Thread.Sleep(10);
                 // reload the config from file
                 this .Config = this .Serializer.DeserializeFromFile( this .Path, this .Encoding);
             }
             catch (Exception)
             {
                 // ignore it
             }
             finally
             {
                 this .watcher.StartWatching();
             }
         }
     }
}

 

?
internal sealed class FileConfigManagerWithCacheDependency<T> : DefaultFileConfigManager<T>
     where T : class , new ()
{
     const string KeyPrefix = "FileConfig:" ;
 
     public FileConfigManagerWithCacheDependency(Func< string > pathCreator, FileConfigSerializer<T> serializer, Encoding encoding)
         : base (pathCreator, serializer, encoding)
     {
     }
 
     protected override T Config
     {
         get
         {
             return HttpRuntime.Cache[KeyPrefix + this .Path] as T;
         }
         set
         {
             // if not null, update the cache value
             if (value != null )
             {
                 HttpRuntime.Cache.Insert(KeyPrefix + this .Path, value, new CacheDependency( this .Path), DateTime.