<html>
<head>
<title>用js代码控制flash的播放</title>
<meta charset="utf-8" />
</head>
<body>
<input type="button" value="播放" onclick="myflash.Play()" />
<!-- flash会从暂停的那一帧开始播放-->
<input type="button" value="暂停" onclick="myflash.StopPlay()" />
<!-- flash暂停在当前帧-->
<input type="button" value="停止" onclick="StopPlay()" />
<input type="button" value="播放状态" onclick="alert(myflash.IsPlaying())" />
<!--flash 的播放状态 true || false-->
<br/>进度控制:
<input type="button" value="返回首帧" onclick="myflash.Rewind()" />
<!-- flash暂停在当前帧-->
<input type="button" value="前进" onclick="goForward()" />
<input type="button" value="后退" onclick="backOff()" />
<input type="button" value="当前帧" onclick="alert(myflash.CurrentFrame())" />
<!--从0开始-->
<input type="button" value="总帧数" onclick="alert(myflash.TotalFrames())" />
<!--返回总帧数-->
<br/>其它控制:
<input type="button" value="已加载" onclick="alert(myflash.PercentLoaded()+'%')" />
<embed src="test.swf" id="mySwf" allowscriptaccess="always" quality="high" width="1000" height="300" swliveconnect="false" wmode="opaque" flashvars="name=pmx&age=44">
<script>
var myflash = document.getElementById('mySwf');
function StopPlay() {
myflash.GotoFrame(0); //flash调到第一帧并停止播放
}
function goForward() {
myflash.GotoFrame(myflash.CurrentFrame() + 10); //flash跳转到当前帧+10帧,并停在该帧
}
function backOff() {
myflash.GotoFrame(myflash.CurrentFrame() - 10);
}
</script>
</body>
</html>