I need to create a rectangle object and then paint it to the applet using paint(). I tried
我需要创建一个矩形对象,然后使用paint()将其绘制到applet中。我试着
Rectangle r = new Rectangle(arg,arg1,arg2,arg3);
Then tried to paint it to the applet using
然后试着把它涂到applet上
g.draw(r);
It didn't work. Is there a way to do this in java? I have scoured google to within an inch of its life for an answer, but I haven't been able to find an answer. Please help!
它没有工作。在java中有这样的方法吗?我搜索了谷歌,在它生命的一英寸之内找到了答案,但是我还没找到答案。请帮助!
2 个解决方案
#1
15
Try this:
试试这个:
public void paint (Graphics g) {
Rectangle r = new Rectangle(xPos,yPos,width,height);
g.fillRect(r.getX(), r.getY(), r.getWidth(), r.getHeight());
}
[edit]
(编辑)
// With explicit casting
public void paint (Graphics g) {
Rectangle r = new Rectangle(xPos, yPos, width, height);
g.fillRect(
(int)r.getX(),
(int)r.getY(),
(int)r.getWidth(),
(int)r.getHeight()
);
}
#2
5
You may try like this:
你可以尝试这样的:
import java.applet.Applet;
import java.awt.*;
public class Rect1 extends Applet {
public void paint (Graphics g) {
g.drawRect (x, y, width, height); //can use either of the two//
g.fillRect (x, y, width, height);
g.setColor(color);
}
}
where x is x co-ordinate y is y cordinate color=the color you want to use eg Color.blue
x是x坐标y是y cordinate颜色=你想用的颜色如蓝色
if you want to use rectangle object you could do it like this:
如果你想使用矩形对象你可以这样做:
import java.applet.Applet;
import java.awt.*;
public class Rect1 extends Applet {
public void paint (Graphics g) {
Rectangle r = new Rectangle(arg,arg1,arg2,arg3);
g.fillRect(r.getX(), r.getY(), r.getWidth(), r.getHeight());
g.setColor(color);
}
}
#1
15
Try this:
试试这个:
public void paint (Graphics g) {
Rectangle r = new Rectangle(xPos,yPos,width,height);
g.fillRect(r.getX(), r.getY(), r.getWidth(), r.getHeight());
}
[edit]
(编辑)
// With explicit casting
public void paint (Graphics g) {
Rectangle r = new Rectangle(xPos, yPos, width, height);
g.fillRect(
(int)r.getX(),
(int)r.getY(),
(int)r.getWidth(),
(int)r.getHeight()
);
}
#2
5
You may try like this:
你可以尝试这样的:
import java.applet.Applet;
import java.awt.*;
public class Rect1 extends Applet {
public void paint (Graphics g) {
g.drawRect (x, y, width, height); //can use either of the two//
g.fillRect (x, y, width, height);
g.setColor(color);
}
}
where x is x co-ordinate y is y cordinate color=the color you want to use eg Color.blue
x是x坐标y是y cordinate颜色=你想用的颜色如蓝色
if you want to use rectangle object you could do it like this:
如果你想使用矩形对象你可以这样做:
import java.applet.Applet;
import java.awt.*;
public class Rect1 extends Applet {
public void paint (Graphics g) {
Rectangle r = new Rectangle(arg,arg1,arg2,arg3);
g.fillRect(r.getX(), r.getY(), r.getWidth(), r.getHeight());
g.setColor(color);
}
}