[C++学习笔记14]动态创建对象(定义静态方法实现在map查找具体类名对应的创建函数,并返回函数指针,map真是一个万能类)good

时间:2022-07-31 16:05:17

[C++学习笔记14]动态创建对象

 
  1. C#/Java中的反射机制
      动态获取类型信息(方法与属性)
        动态创建对象
        动态调用对象的方法
        动态操作对象的属性
      前提:需要给每个类添加元数据

  2. 动态创建对象
      实现原理:通过定义一个宏REGISTER_CLASS,传入类名,在该宏中创建一个类独有的Register类,类中定义静态方法创建对象(new)并返回指针,并在该类中定义一个公共Register类的成员变量,在该公共Register类的构造函数中调用工厂类的Register方法注册类名与创建对象的函数指针到map,在工厂类中定义静态方法实现在map查找具体类名对应的创建函数,并返回调用即可。
      
    #ifndef __DYN_BASE_H__
    #define __DYN_BASE_H__ #include <map>
    #include <string>
    using namespace std; typedef void* (*CREATE_FUNC)(); class DynObjectFactory {
    public:
    static void *createObject(const string &name)
    {
    map<string, CREATE_FUNC>::const_iterator it;
    it = mapCls_.find(name); if (it == mapCls_.end())
    return nullptr; return it->second();
    } static void Register(const string &name, CREATE_FUNC func)
    {
    mapCls_[name] = func;
    } private:
    static map<string, CREATE_FUNC> mapCls_;
    }; // g++
    // __attribute ((weak))
    __declspec(selectany) map<string, CREATE_FUNC> DynObjectFactory::mapCls_; class Register {
    public:
    Register(const string &name, CREATE_FUNC func)
    {
    DynObjectFactory::Register(name, func);
    }
    }; #define REGISTER_CLASS(class_name) \
    class class_name##Register{ \
    public: \
    static void* newInstance() \
    { \
    return new class_name; \
    } \
    private: \
    static Register reg_; \
    }; \
    Register class_name##Register::reg_(#class_name, class_name##Register::newInstance); #endif // __DYN_BASE_H__
    复制代码 复制代码
    #ifndef __SHAPE_H__
    #define __SHAPE_H__ #include <iostream>
    #include <vector>
    #include <string>
    using namespace std; class Shape {
    public:
    virtual void Draw() = ;
    virtual ~Shape() {}
    }; class Circle : public Shape {
    public:
    void Draw();
    ~Circle();
    }; class Rectangle : public Shape {
    public:
    void Draw();
    ~Rectangle();
    }; class Square : public Shape {
    public:
    void Draw();
    ~Square();
    }; #endif // __SHAPE_H__
    复制代码 复制代码
    #include "Shape.h"
    #include "DynBase.h" void drawAllShapes(const vector<Shape *> v)
    {
    vector<Shape *>::const_iterator it;
    for (it = v.begin(); it != v.end(); ++it) {
    (*it)->Draw();
    }
    } void deleteAllShapes(const vector<Shape *> v)
    {
    vector<Shape *>::const_iterator it;
    for (it = v.begin(); it != v.end(); ++it) {
    delete (*it);
    }
    } int main(void)
    {
    //Shape s; // Error, 抽象类不能实例化对象
    vector<Shape *> v;
    Shape *ps = NULL; ps = static_cast<Shape *>(DynObjectFactory::createObject("Circle"));
    v.push_back(ps);
    ps = static_cast<Shape *>(DynObjectFactory::createObject("Square"));
    v.push_back(ps);
    ps = static_cast<Shape *>(DynObjectFactory::createObject("Rectangle"));
    v.push_back(ps); drawAllShapes(v);
    deleteAllShapes(v); // 未将Shape基类的析构函数声明为虚函数之前,并不会调用各个派生类的析构函数
    // 声明为虚函数之后,就会调用了
    return ;
    }
    复制代码 复制代码
    #include "Shape.h"
    #include "DynBase.h" void Circle::Draw()
    {
    cout << "Circle Draw ... " << endl;
    } Circle::~Circle()
    {
    cout << "~Circle ... " << endl;
    } void Rectangle::Draw()
    {
    cout << "Rectangle Draw .." << endl;
    } Rectangle::~Rectangle()
    {
    cout << "~Rectangle ... " << endl;
    } void Square::Draw()
    {
    cout << "Square Draw ..." << endl;
    } Square::~Square()
    {
    cout << "~Square ... " << endl;
    } REGISTER_CLASS(Circle)
    REGISTER_CLASS(Square)
    REGISTER_CLASS(Rectangle)

http://www.cnblogs.com/ifpelset/articles/4544750.html