XMPPFramework是一个OS X/iOS平台的开源项目,使用Objective-C实现了XMPP协议(RFC-3920),同时还提供了用于读写XML的工具,大大简化了基于XMPP的通信应用的开发。
1. 登录和好友上下线
1.1XMPP中常用对象们
XMPPStream:xmpp基础服务类
XMPPRoster:好友列表类
XMPPRosterCoreDataStorage:好友列表(用户账号)在core data中的操作类
XMPPvCardCoreDataStorage:好友名片(昵称,签名,性别,年龄等信息)在core data中的操作类
XMPPvCardTemp:好友名片实体类,从数据库里取出来的都是它
xmppvCardAvatarModule:好友头像
XMPPReconnect:如果失去连接,自动重连
XMPPRoom:提供多用户聊天支持
XMPPPubSub:发布订阅
1.2登录操作,也就是连接xmpp服务器
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- (void)connect { if (self.xmppStream == nil) {
self.xmppStream = [[XMPPStream alloc] init];
[self.xmppStream addDelegate:self delegateQueue:dispatch_get_main_queue()];
}
if (![self.xmppStream isConnected]) {
NSString *username = [[NSUserDefaults standardUserDefaults] objectForKey:@ "username" ];
XMPPJID *jid = [XMPPJID jidWithUser:username domain:@ "lizhen" resource:@ "Ework" ];
[self.xmppStream setMyJID:jid];
[self.xmppStream setHostName:@ "10.4.125.113" ];
NSError *error = nil;
if (![self.xmppStream connect:&error]) {
NSLog(@ "Connect Error: %@" , [[error userInfo] description]);
}
}
} |
connect成功之后会依次调用XMPPStreamDelegate的方法,首先调用
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- (void)xmppStream:(XMPPStream *)sender socketDidConnect:(GCDAsyncSocket *)socket ... |
然后
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- (void)xmppStreamDidConnect:(XMPPStream *)sender |
在该方法下面需要使用xmppStream 的authenticateWithPassword方法进行密码验证,成功的话会响应delegate的方法,就是下面这个
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- (void)xmppStreamDidAuthenticate:(XMPPStream *)sender |
1.3上线
实现 - (void)xmppStreamDidAuthenticate:(XMPPStream *)sender 委托方法
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- (void)xmppStreamDidAuthenticate:(XMPPStream *)sender { XMPPPresence *presence = [XMPPPresence presenceWithType:@ "available" ];
[self.xmppStream sendElement:presence];
} |
1.4退出并断开连接
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- (void)disconnect { XMPPPresence *presence = [XMPPPresence presenceWithType:@ "unavailable" ];
[self.xmppStream sendElement:presence];
[self.xmppStream disconnect];
} |
1.5好友状态
获取好友状态,通过实现
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- (void)xmppStream:(XMPPStream *)sender didReceivePresence:(XMPPPresence *)presence ... |
方法,当接收到 presence 标签的内容时,XMPPFramework 框架回调该方法
一个 presence 标签的格式一般如下:
presence 的状态:
available 上线
away 离开
do not disturb 忙碌
unavailable 下线
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- (void)xmppStream:(XMPPStream *)sender didReceivePresence:(XMPPPresence *)presence { NSString *presenceType = [presence type];
NSString *presenceFromUser = [[presence from] user];
if (![presenceFromUser isEqualToString:[[sender myJID] user]]) {
if ([presenceType isEqualToString:@ "available" ]) {
//
} else if ([presenceType isEqualToString:@ "unavailable" ]) {
//
}
}
} |
2. 接收消息和发送消息
2.1接收消息
通过实现
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- (void)xmppStream:(XMPPStream *)sender didReceiveMessage:(XMPPMessage *)message; |
方法
当接收到 message 标签的内容时,XMPPFramework 框架回调该方法
根据 XMPP 协议,消息体的内容存储在标签 body 内
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- (void)xmppStream:(XMPPStream *)sender didReceiveMessage:(XMPPMessage *)message { NSString *messageBody = [[message elementForName:@ "body" ] stringValue];
} |
2.2发送消息
发送消息,我们需要根据 XMPP 协议,将数据放到标签内,例如:
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- (void)sendMessage:(NSString *) message toUser:(NSString *) user { NSXMLElement *body = [NSXMLElement elementWithName:@ "body" ];
[body setStringValue:message];
NSXMLElement *message = [NSXMLElement elementWithName:@ "message" ];
[message addAttributeWithName:@ "type" stringValue:@ "chat" ];
NSString *to = [NSString stringWithFormat:@ "%@@example.com" , user];
[message addAttributeWithName:@ "to" stringValue:to];
[message addChild:body];
[self.xmppStream sendElement:message];
} |
3. 获取好友信息和删除好友
3.1好友列表和好友名片
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[_xmppRoster fetchRoster]; //获取好友列表
//获取到一个好友节点 - (void)xmppRoster:(XMPPRoster *)sender didRecieveRosterItem:(NSXMLElement *)item //获取完好友列表 - (void)xmppRosterDidEndPopulating:(XMPPRoster *)sender //到服务器上请求联系人名片信息 - (void)fetchvCardTempForJID:(XMPPJID *)jid; //请求联系人的名片,如果数据库有就不请求,没有就发送名片请求 - (void)fetchvCardTempForJID:(XMPPJID *)jid ignoreStorage:(BOOL)ignoreStorage; //获取联系人的名片,如果数据库有就返回,没有返回空,并到服务器上抓取 - (XMPPvCardTemp *)vCardTempForJID:(XMPPJID *)jid shouldFetch:(BOOL)shouldFetch; //更新自己的名片信息 - (void)updateMyvCardTemp:(XMPPvCardTemp *)vCardTemp; //获取到一盒联系人的名片信息的回调 - (void)xmppvCardTempModule:(XMPPvCardTempModule *)vCardTempModule didReceivevCardTemp:(XMPPvCardTemp *)vCardTemp
forJID:(XMPPJID *)jid
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3.2添加好友
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//name为用户账号
- (void)XMPPAddFriendSubscribe:(NSString *)name
{
//XMPPHOST 就是服务器名, 主机名
XMPPJID *jid = [XMPPJID jidWithString:[NSString stringWithFormat:@ "%@@%@" ,name,XMPPHOST]];
//[presence addAttributeWithName:@"subscription" stringValue:@"好友"];
[xmppRoster subscribePresenceToUser:jid];
}
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3.3收到添加好友的请求
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- (void)xmppRoster:(XMPPRoster *)sender didReceivePresenceSubscriptionRequest:(XMPPPresence *)presence
{
//取得好友状态
NSString *presenceType = [NSString stringWithFormat:@ "%@" , [presence type]]; //online/offline
//请求的用户
NSString *presenceFromUser =[NSString stringWithFormat:@ "%@" , [[presence from] user]];
NSLog(@ "presenceType:%@" ,presenceType);
NSLog(@ "presence2:%@ sender2:%@" ,presence,sender);
XMPPJID *jid = [XMPPJID jidWithString:presenceFromUser];
//接收添加好友请求
[xmppRoster acceptPresenceSubscriptionRequestFrom:jid andAddToRoster:YES];
}
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3.4删除好友
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//删除好友,name为好友账号 - (void)removeBuddy:(NSString *)name { XMPPJID *jid = [XMPPJID jidWithString:[NSString stringWithFormat:@ "%@@%@" ,name,XMPPHOST]];
[self xmppRoster] removeUser:jid];
} |
4. 聊天室
初始化聊天室
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XMPPJID *roomJID = [XMPPJID jidWithString:ROOM_JID];
xmppRoom = [[XMPPRoom alloc] initWithRoomStorage:self jid:roomJID];
[xmppRoom activate:xmppStream];
[xmppRoom addDelegate:self delegateQueue:dispatch_get_main_queue()];
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创建聊天室成功
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- (void)xmppRoomDidCreate:(XMPPRoom *)sender
{
DDLogInfo(@ "%@: %@" , THIS_FILE, THIS_METHOD);
}
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加入聊天室,使用昵称
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[xmppRoom joinRoomUsingNickname:@ "quack" history:nil];
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获取聊天室信息
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- (void)xmppRoomDidJoin:(XMPPRoom *)sender
{
[xmppRoom fetchConfigurationForm];
[xmppRoom fetchBanList];
[xmppRoom fetchMembersList];
[xmppRoom fetchModeratorsList];
}
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如果房间存在,会调用委托
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// 收到禁止名单列表
- (void)xmppRoom:(XMPPRoom *)sender didFetchBanList:(NSArray *)items;
// 收到好友名单列表
- (void)xmppRoom:(XMPPRoom *)sender didFetchMembersList:(NSArray *)items;
// 收到主持人名单列表
- (void)xmppRoom:(XMPPRoom *)sender didFetchModeratorsList:(NSArray *)items;
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房间不存在,调用委托
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- (void)xmppRoom:(XMPPRoom *)sender didNotFetchBanList:(XMPPIQ *)iqError;
- (void)xmppRoom:(XMPPRoom *)sender didNotFetchMembersList:(XMPPIQ *)iqError;
- (void)xmppRoom:(XMPPRoom *)sender didNotFetchModeratorsList:(XMPPIQ *)iqError;
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离开房间
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[xmppRoom deactivate:xmppStream]; |
XMPPRoomDelegate的其他代理方法:
离开聊天室
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- (void)xmppRoomDidLeave:(XMPPRoom *)sender
{
DDLogVerbose(@ "%@: %@" , THIS_FILE, THIS_METHOD);
}
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新人加入群聊
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- (void)xmppRoom:(XMPPRoom *)sender occupantDidJoin:(XMPPJID *)occupantJID
{
DDLogVerbose(@ "%@: %@" , THIS_FILE, THIS_METHOD);
}
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有人退出群聊
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- (void)xmppRoom:(XMPPRoom *)sender occupantDidLeave:(XMPPJID *)occupantJID
{
DDLogVerbose(@ "%@: %@" , THIS_FILE, THIS_METHOD);
}
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有人在群里发言
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- (void)xmppRoom:(XMPPRoom *)sender didReceiveMessage:(XMPPMessage *)message fromOccupant:(XMPPJID *)occupantJID
{
DDLogVerbose(@ "%@: %@" , THIS_FILE, THIS_METHOD);
}
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5. 消息回执
这个是XEP-0184协议的内容
协议内容:
发送消息时附加回执请求
代码实现
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NSString *siID = [XMPPStream generateUUID];
//发送消息
XMPPMessage *message = [XMPPMessage messageWithType:@ "chat" to:jid elementID:siID];
NSXMLElement *receipt = [NSXMLElement elementWithName:@ "request" xmlns:@ "urn:xmpp:receipts" ];
[message addChild:receipt];
[message addBody:@ "测试" ];
[self.xmppStream sendElement:message];
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收到回执请求的消息,发送回执
代码实现
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- (void)xmppStream:(XMPPStream *)sender didReceiveMessage:(XMPPMessage *)message
{
//回执判断
NSXMLElement *request = [message elementForName:@ "request" ];
if (request)
{
if ([request.xmlns isEqualToString:@ "urn:xmpp:receipts" ]) //消息回执
{
//组装消息回执
XMPPMessage *msg = [XMPPMessage messageWithType:[message attributeStringValueForName:@ "type" ] to:message.from elementID:[message attributeStringValueForName:@ "id" ]];
NSXMLElement *recieved = [NSXMLElement elementWithName:@ "received" xmlns:@ "urn:xmpp:receipts" ];
[msg addChild:recieved];
//发送回执
[self.xmppStream sendElement:msg];
}
} else
{
NSXMLElement *received = [message elementForName:@ "received" ];
if (received)
{
if ([received.xmlns isEqualToString:@ "urn:xmpp:receipts" ]) //消息回执
{
//发送成功
NSLog(@ "message send success!" );
}
}
}
//消息处理
//...
}
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6. 添加AutoPing
为了监听服务器是否有效,增加心跳监听。用XEP-0199协议,在XMPPFrameWork框架下,封装了 XMPPAutoPing 和 XMPPPing两个类都可以使用,因为XMPPAutoPing已经组合进了XMPPPing类,所以XMPPAutoPing使用起来更方便。
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//初始化并启动ping -(void)autoPingProxyServer:(NSString*)strProxyServer { _xmppAutoPing = [[XMPPAutoPingalloc] init];
[_xmppAutoPingactivate:_xmppStream];
[_xmppAutoPingaddDelegate:selfdelegateQueue: dispatch_get_main_queue()];
_xmppAutoPing.respondsToQueries = YES;
_xmppAutoPing.pingInterval=2; //ping 间隔时间
if (nil != strProxyServer)
{
_xmppAutoPing.targetJID = [XMPPJID jidWithString: strProxyServer ]; //设置ping目标服务器,如果为nil,则监听socketstream当前连接上的那个服务器
}
} //卸载监听 [_xmppAutoPing deactivate];
[_xmppAutoPing removeDelegate:self];
_xmppAutoPing = nil;
//ping XMPPAutoPingDelegate的委托方法: - (void)xmppAutoPingDidSendPing:(XMPPAutoPing *)sender { NSLog(@ "- (void)xmppAutoPingDidSendPing:(XMPPAutoPing *)sender" );
} - (void)xmppAutoPingDidReceivePong:(XMPPAutoPing *)sender { NSLog(@ "- (void)xmppAutoPingDidReceivePong:(XMPPAutoPing *)sender" );
} - (void)xmppAutoPingDidTimeout:(XMPPAutoPing *)sender { NSLog(@ "- (void)xmppAutoPingDidTimeout:(XMPPAutoPing *)sender" );
} |