如何实现swizzle swift 3.0的方法?

时间:2022-10-19 14:30:02

How can I implement method swizzling in Swift 3.0 ?

如何在Swift 3.0中实现方法swizzle ?

I've read nshipster article about it, but in this code's chunk

我读过nshipster的文章,但在这段代码中。

struct Static {
    static var token: dispatch_once_t = 0
}

the compiler gives me an error

编译器给我一个错误

dispatch_once_t is unavailable in Swift: Use lazily initialized globals instead

dispatch_once_t在Swift中不可用:使用惰性初始化的全局变量

3 个解决方案

#1


48  

First of all dispatch_once_t is unavailable in Swift 3.0. You can choose from two alternatives:

首先,dispatch_once_t在Swift 3.0中不可用。你可以从两种选择中选择:

  1. Global variable

    全局变量

  2. Static property of struct, enum or class

    结构、枚举或类的静态属性

For more details, see that Whither dispatch_once in Swift 3

有关更多细节,请参见Swift 3中的dispatch_once

For different purposes you must use different implementation of swizzling

  • Swizzling CocoaTouch class, for example UIViewController;
  • swizzle CocoaTouch类,例如UIViewController;
  • Swizzling custom Swift class;
  • 纵酒自定义快速类;

Swizzling CocoaTouch class

example swizzling viewWillAppear(_:) of UIViewController using global variable

使用全局变量的UIViewController的swizzle viewWillAppear(_:)示例

private let swizzling: (UIViewController.Type) -> () = { viewController in

    let originalSelector = #selector(viewController.viewWillAppear(_:))
    let swizzledSelector = #selector(viewController.proj_viewWillAppear(animated:))

    let originalMethod = class_getInstanceMethod(viewController, originalSelector)
    let swizzledMethod = class_getInstanceMethod(viewController, swizzledSelector)

    method_exchangeImplementations(originalMethod, swizzledMethod) }

extension UIViewController {

    open override class func initialize() {
        // make sure this isn't a subclass
        guard self === UIViewController.self else { return }
        swizzling(self)
    }

    // MARK: - Method Swizzling

    func proj_viewWillAppear(animated: Bool) {
        self.proj_viewWillAppear(animated: animated)

        let viewControllerName = NSStringFromClass(type(of: self))
        print("viewWillAppear: \(viewControllerName)")
    } 
 }

Swizzling custom Swift class

To use method swizzling with your Swift classes there are two requirements that you must comply with (for more details):

要在Swift类中使用方法swizzle,您必须遵守两个要求(更多细节):

  • The class containing the methods to be swizzled must extend NSObject
  • 包含要刷新的方法的类必须扩展NSObject
  • The methods you want to swizzle must have the dynamic attribute
  • 要swizzle的方法必须具有dynamic属性

And example swizzling method of custom Swift base class Person

并举例自定义Swift基类Person的swizzle方法

class Person: NSObject {
    var name = "Person"
    dynamic func foo(_ bar: Bool) {
        print("Person.foo")
    }
}

class Programmer: Person {
    override func foo(_ bar: Bool) {
        super.foo(bar)
        print("Programmer.foo")
    }
}

private let swizzling: (Person.Type) -> () = { person in

    let originalSelector = #selector(person.foo(_:))
    let swizzledSelector = #selector(person.proj_foo(_:))

    let originalMethod = class_getInstanceMethod(person, originalSelector)
    let swizzledMethod = class_getInstanceMethod(person, swizzledSelector)

    method_exchangeImplementations(originalMethod, swizzledMethod)
}

extension Person {

    open override class func initialize() {
        // make sure this isn't a subclass
        guard self === Person.self else { return }
        swizzling(self)
    }

    // MARK: - Method Swizzling

    func proj_foo(_ bar: Bool) {
        self.proj_foo(bar)

        let className = NSStringFromClass(type(of: self))
        print("class: \(className)")
    }
}

#2


20  

@TikhonovAlexander: Great answer

@TikhonovAlexander:伟大的回答

I modified the swizzler to take both selectors and made it more generic.

我修改了swizzler,让两个选择器,使它更通用。

Swift 3

斯威夫特3

private let swizzling: (AnyClass, Selector, Selector) -> () = { forClass, originalSelector, swizzledSelector in
    let originalMethod = class_getInstanceMethod(forClass, originalSelector)
    let swizzledMethod = class_getInstanceMethod(forClass, swizzledSelector)
    method_exchangeImplementations(originalMethod, swizzledMethod)
}

// perform swizzling in initialize()

extension UIView {

    open override class func initialize() {
        // make sure this isn't a subclass
        guard self === UIView.self else { return }

        let originalSelector = #selector(layoutSubviews)
        let swizzledSelector = #selector(swizzled_layoutSubviews)
        swizzling(self, originalSelector, swizzledSelector)
    }

    func swizzled_layoutSubviews() {
        swizzled_layoutSubviews()
        print("swizzled_layoutSubviews")
    }

}

Swift 4

斯威夫特4

private let swizzling: (AnyClass, Selector, Selector) -> () = { forClass, originalSelector, swizzledSelector in
    let originalMethod = class_getInstanceMethod(forClass, originalSelector)
    let swizzledMethod = class_getInstanceMethod(forClass, swizzledSelector)
    method_exchangeImplementations(originalMethod, swizzledMethod)
}

extension UIView {

    static let classInit: Void = {            
        let originalSelector = #selector(layoutSubviews)
        let swizzledSelector = #selector(swizzled_layoutSubviews)
        swizzling(UIView.self, originalSelector, swizzledSelector)
    }()

    func swizzled_layoutSubviews() {
        swizzled_layoutSubviews()
        print("swizzled_layoutSubviews")
    }

}

// perform swizzling in AppDelegate.init()

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {

    override init() {
        super.init()
        UIView.classInit
    }

}

#3


2  

swizzling in playground

狂饮在操场上

class TestSwizzling : NSObject {
    dynamic func methodOne()->Int{
    return 1
}
}

extension TestSwizzling {

//In Objective-C you'd perform the swizzling in load(),
//but this method is not permitted in Swift
func initialize1()
{


    let i: () -> () = {


        let originalSelector = #selector(TestSwizzling.methodOne)
        let swizzledSelector = #selector(TestSwizzling.methodTwo)
        let originalMethod = class_getInstanceMethod(TestSwizzling.self, originalSelector);
        let swizzledMethod = class_getInstanceMethod(TestSwizzling.self, swizzledSelector)
        method_exchangeImplementations(originalMethod, swizzledMethod)
        print("swizzled")

    }
    i()
}

func methodTwo()->Int{
    // It will not be a recursive call anymore after the swizzling
    return 4
}
}

var c = TestSwizzling()
c.initialize1()
print(c.methodOne())
print(c.methodTwo())

output: 4 1

输出:4 1

#1


48  

First of all dispatch_once_t is unavailable in Swift 3.0. You can choose from two alternatives:

首先,dispatch_once_t在Swift 3.0中不可用。你可以从两种选择中选择:

  1. Global variable

    全局变量

  2. Static property of struct, enum or class

    结构、枚举或类的静态属性

For more details, see that Whither dispatch_once in Swift 3

有关更多细节,请参见Swift 3中的dispatch_once

For different purposes you must use different implementation of swizzling

  • Swizzling CocoaTouch class, for example UIViewController;
  • swizzle CocoaTouch类,例如UIViewController;
  • Swizzling custom Swift class;
  • 纵酒自定义快速类;

Swizzling CocoaTouch class

example swizzling viewWillAppear(_:) of UIViewController using global variable

使用全局变量的UIViewController的swizzle viewWillAppear(_:)示例

private let swizzling: (UIViewController.Type) -> () = { viewController in

    let originalSelector = #selector(viewController.viewWillAppear(_:))
    let swizzledSelector = #selector(viewController.proj_viewWillAppear(animated:))

    let originalMethod = class_getInstanceMethod(viewController, originalSelector)
    let swizzledMethod = class_getInstanceMethod(viewController, swizzledSelector)

    method_exchangeImplementations(originalMethod, swizzledMethod) }

extension UIViewController {

    open override class func initialize() {
        // make sure this isn't a subclass
        guard self === UIViewController.self else { return }
        swizzling(self)
    }

    // MARK: - Method Swizzling

    func proj_viewWillAppear(animated: Bool) {
        self.proj_viewWillAppear(animated: animated)

        let viewControllerName = NSStringFromClass(type(of: self))
        print("viewWillAppear: \(viewControllerName)")
    } 
 }

Swizzling custom Swift class

To use method swizzling with your Swift classes there are two requirements that you must comply with (for more details):

要在Swift类中使用方法swizzle,您必须遵守两个要求(更多细节):

  • The class containing the methods to be swizzled must extend NSObject
  • 包含要刷新的方法的类必须扩展NSObject
  • The methods you want to swizzle must have the dynamic attribute
  • 要swizzle的方法必须具有dynamic属性

And example swizzling method of custom Swift base class Person

并举例自定义Swift基类Person的swizzle方法

class Person: NSObject {
    var name = "Person"
    dynamic func foo(_ bar: Bool) {
        print("Person.foo")
    }
}

class Programmer: Person {
    override func foo(_ bar: Bool) {
        super.foo(bar)
        print("Programmer.foo")
    }
}

private let swizzling: (Person.Type) -> () = { person in

    let originalSelector = #selector(person.foo(_:))
    let swizzledSelector = #selector(person.proj_foo(_:))

    let originalMethod = class_getInstanceMethod(person, originalSelector)
    let swizzledMethod = class_getInstanceMethod(person, swizzledSelector)

    method_exchangeImplementations(originalMethod, swizzledMethod)
}

extension Person {

    open override class func initialize() {
        // make sure this isn't a subclass
        guard self === Person.self else { return }
        swizzling(self)
    }

    // MARK: - Method Swizzling

    func proj_foo(_ bar: Bool) {
        self.proj_foo(bar)

        let className = NSStringFromClass(type(of: self))
        print("class: \(className)")
    }
}

#2


20  

@TikhonovAlexander: Great answer

@TikhonovAlexander:伟大的回答

I modified the swizzler to take both selectors and made it more generic.

我修改了swizzler,让两个选择器,使它更通用。

Swift 3

斯威夫特3

private let swizzling: (AnyClass, Selector, Selector) -> () = { forClass, originalSelector, swizzledSelector in
    let originalMethod = class_getInstanceMethod(forClass, originalSelector)
    let swizzledMethod = class_getInstanceMethod(forClass, swizzledSelector)
    method_exchangeImplementations(originalMethod, swizzledMethod)
}

// perform swizzling in initialize()

extension UIView {

    open override class func initialize() {
        // make sure this isn't a subclass
        guard self === UIView.self else { return }

        let originalSelector = #selector(layoutSubviews)
        let swizzledSelector = #selector(swizzled_layoutSubviews)
        swizzling(self, originalSelector, swizzledSelector)
    }

    func swizzled_layoutSubviews() {
        swizzled_layoutSubviews()
        print("swizzled_layoutSubviews")
    }

}

Swift 4

斯威夫特4

private let swizzling: (AnyClass, Selector, Selector) -> () = { forClass, originalSelector, swizzledSelector in
    let originalMethod = class_getInstanceMethod(forClass, originalSelector)
    let swizzledMethod = class_getInstanceMethod(forClass, swizzledSelector)
    method_exchangeImplementations(originalMethod, swizzledMethod)
}

extension UIView {

    static let classInit: Void = {            
        let originalSelector = #selector(layoutSubviews)
        let swizzledSelector = #selector(swizzled_layoutSubviews)
        swizzling(UIView.self, originalSelector, swizzledSelector)
    }()

    func swizzled_layoutSubviews() {
        swizzled_layoutSubviews()
        print("swizzled_layoutSubviews")
    }

}

// perform swizzling in AppDelegate.init()

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {

    override init() {
        super.init()
        UIView.classInit
    }

}

#3


2  

swizzling in playground

狂饮在操场上

class TestSwizzling : NSObject {
    dynamic func methodOne()->Int{
    return 1
}
}

extension TestSwizzling {

//In Objective-C you'd perform the swizzling in load(),
//but this method is not permitted in Swift
func initialize1()
{


    let i: () -> () = {


        let originalSelector = #selector(TestSwizzling.methodOne)
        let swizzledSelector = #selector(TestSwizzling.methodTwo)
        let originalMethod = class_getInstanceMethod(TestSwizzling.self, originalSelector);
        let swizzledMethod = class_getInstanceMethod(TestSwizzling.self, swizzledSelector)
        method_exchangeImplementations(originalMethod, swizzledMethod)
        print("swizzled")

    }
    i()
}

func methodTwo()->Int{
    // It will not be a recursive call anymore after the swizzling
    return 4
}
}

var c = TestSwizzling()
c.initialize1()
print(c.methodOne())
print(c.methodTwo())

output: 4 1

输出:4 1