We have a set of SVGs stored within a resource dictionary.
我们有一组存储在资源字典中的SVGs。
Example:
例子:
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<DrawingImage x:Key="Bell">
<DrawingImage.Drawing>
<DrawingGroup Opacity="1">
<DrawingGroup.Children>
<DrawingGroup Opacity="1">
<DrawingGroup.Children>
<DrawingGroup Opacity="1">
<DrawingGroup.Children>
<GeometryDrawing Brush="#FF000000" Pen="{x:Null}">
<GeometryDrawing.Geometry>
<PathGeometry FillRule="Nonzero" Figures="........." />
</GeometryDrawing.Geometry>
</GeometryDrawing>
</DrawingGroup.Children>
</DrawingGroup>
</DrawingGroup.Children>
</DrawingGroup>
</DrawingGroup.Children>
</DrawingGroup>
</DrawingImage.Drawing>
</DrawingImage>
</ResourceDictionary>
If you noticed the GeometryDrawing Brush is set to #ff000000 (black). The problem we face is allowing a view to display this SVG and assign the color at runtime (via binding)
如果您注意到几何绘图刷设置为#ff000000(黑色)。我们面临的问题是允许视图显示SVG并在运行时分配颜色(通过绑定)
Our Window (view) has the Resource Dictionary with the icons inside of the Window.Resources.
我们的窗口(视图)具有资源字典,其中包含windows . resources中的图标。
We are looking for a solution like so:
我们正在寻找这样的解决方案:
<Image Source="{StaticResource Bell}" Fill="#FF884422"/>
4 个解决方案
#1
0
By building on top of Paolo's non-working answer, I was able to solve this.
在保罗的不工作答案的基础上,我解决了这个问题。
The "MyImage" class:
“模板”类:
Public Class MyImage
Inherits System.Windows.Controls.Image
Public Property Color As System.Windows.Media.SolidColorBrush
End Class
Inside the resource dictionary, assign the DrawingImage to the Source setter of a MyImage style:
在资源字典中,将DrawingImage分配给MyImage样式的源setter:
<Style TargetType="{x:Type local:MyImage}" x:Key="Bell">
<Setter Property="Source">
<Setter.Value>
<DrawingImage>
<DrawingImage.Drawing>
<DrawingGroup Opacity="1">
<DrawingGroup.Children>
<DrawingGroup Opacity="1">
<DrawingGroup.Children>
<DrawingGroup Opacity="1">
<DrawingGroup.Children>
<GeometryDrawing Brush="{Binding RelativeSource={RelativeSource Mode=FindAncestor, AncestorType={x:Type local:MyImage}}, Path=Color}" Pen="{x:Null}">
with the rest of it following as you'd expect.
剩下的部分如你所料。
Inside the window's XAML file:
在窗口的XAML文件中:
<Window
...
xmlns:local="clr-namespace:AppNameHere">
<Window.Resources>
<ResourceDictionary Source="DictionaryName.xaml" />
</Window.Resources>
....
<Grid Background="Black">
<local:MyImage Color="Chartreuse" Width="30" Height="30" Style="{StaticResource Bell}" />
</Grid>
...
</Window>
Here's the result: http://i.stack.imgur.com/7JNyH.png
结果:http://i.stack.imgur.com/7JNyH.png
#2
0
<Window x:Class="WpfApplication1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:WpfApplication1"
Title="MainWindow" Height="350" Width="525" >
<Window.Resources>
<DrawingImage x:Key="Bell1">
<DrawingImage.Drawing>
<DrawingGroup Opacity="1">
<DrawingGroup Opacity="1">
<DrawingGroup Opacity="1">
<GeometryDrawing Brush="{Binding Color}" Pen="{x:Null}">
<GeometryDrawing.Geometry>
<PathGeometry FillRule="Nonzero" Figures="M 10,100 C 10,300 300,-200 300,100" />
</GeometryDrawing.Geometry>
</GeometryDrawing>
</DrawingGroup>
</DrawingGroup>
</DrawingGroup>
</DrawingImage.Drawing>
</DrawingImage>
</Window.Resources>
<Grid>
<local:MyImage DataContext="{Binding ElementName=myImage, Mode=OneWay}" x:Name="myImage" Color="Red" Source="{StaticResource Bell1}" ></local:MyImage>
</Grid>
#3
0
The DrawingImage will receive the same datacontext as the window, so you can bind the color to a property on the window's view model.
DrawingImage将接收与窗口相同的datacontext,因此您可以将颜色绑定到窗口视图模型上的属性。
Dictionary1.xaml
Dictionary1.xaml
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<DrawingImage x:Key="Bell">
<DrawingImage.Drawing>
<DrawingGroup Opacity="1">
<DrawingGroup.Children>
<DrawingGroup Opacity="1">
<DrawingGroup.Children>
<DrawingGroup Opacity="1">
<DrawingGroup.Children>
<GeometryDrawing Brush="{Binding IconColor}" Pen="{x:Null}">
<GeometryDrawing.Geometry>
<PathGeometry FillRule="Nonzero" Figures="........." />
</GeometryDrawing.Geometry>
</GeometryDrawing>
</DrawingGroup.Children>
</DrawingGroup>
</DrawingGroup.Children>
</DrawingGroup>
</DrawingGroup.Children>
</DrawingGroup>
</DrawingImage.Drawing>
</DrawingImage>
</ResourceDictionary>
MyTestWindow.xaml
MyTestWindow.xaml
<Window x:Class="MyTestWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Window.Resources>
<ResourceDictionary Source="Dictionary1.xaml" />
</Window.Resources>
<Grid>
<Image Source="{StaticResource Bell}" />
</Grid>
</Window>
Then the view model will need an IconColor property.
然后视图模型需要一个IconColor属性。
#4
0
Have a look at this tool: https://github.com/BerndK/SvgToXaml
看看这个工具:https://github.com/BerndK/SvgToXaml
It can convert all svg's automatically to one xaml. The colors are separated and can be set for all images at once or just for a single image. Sample code for changing colors during runtime is included.
它可以将所有svg自动转换为一个xaml。颜色是分开的,可以一次设置所有的图像,也可以只设置一个图像。包含了在运行时更改颜色的示例代码。
The tool is also a svg browser, viewer ...
该工具也是一个svg浏览器,查看器……
#1
0
By building on top of Paolo's non-working answer, I was able to solve this.
在保罗的不工作答案的基础上,我解决了这个问题。
The "MyImage" class:
“模板”类:
Public Class MyImage
Inherits System.Windows.Controls.Image
Public Property Color As System.Windows.Media.SolidColorBrush
End Class
Inside the resource dictionary, assign the DrawingImage to the Source setter of a MyImage style:
在资源字典中,将DrawingImage分配给MyImage样式的源setter:
<Style TargetType="{x:Type local:MyImage}" x:Key="Bell">
<Setter Property="Source">
<Setter.Value>
<DrawingImage>
<DrawingImage.Drawing>
<DrawingGroup Opacity="1">
<DrawingGroup.Children>
<DrawingGroup Opacity="1">
<DrawingGroup.Children>
<DrawingGroup Opacity="1">
<DrawingGroup.Children>
<GeometryDrawing Brush="{Binding RelativeSource={RelativeSource Mode=FindAncestor, AncestorType={x:Type local:MyImage}}, Path=Color}" Pen="{x:Null}">
with the rest of it following as you'd expect.
剩下的部分如你所料。
Inside the window's XAML file:
在窗口的XAML文件中:
<Window
...
xmlns:local="clr-namespace:AppNameHere">
<Window.Resources>
<ResourceDictionary Source="DictionaryName.xaml" />
</Window.Resources>
....
<Grid Background="Black">
<local:MyImage Color="Chartreuse" Width="30" Height="30" Style="{StaticResource Bell}" />
</Grid>
...
</Window>
Here's the result: http://i.stack.imgur.com/7JNyH.png
结果:http://i.stack.imgur.com/7JNyH.png
#2
0
<Window x:Class="WpfApplication1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:WpfApplication1"
Title="MainWindow" Height="350" Width="525" >
<Window.Resources>
<DrawingImage x:Key="Bell1">
<DrawingImage.Drawing>
<DrawingGroup Opacity="1">
<DrawingGroup Opacity="1">
<DrawingGroup Opacity="1">
<GeometryDrawing Brush="{Binding Color}" Pen="{x:Null}">
<GeometryDrawing.Geometry>
<PathGeometry FillRule="Nonzero" Figures="M 10,100 C 10,300 300,-200 300,100" />
</GeometryDrawing.Geometry>
</GeometryDrawing>
</DrawingGroup>
</DrawingGroup>
</DrawingGroup>
</DrawingImage.Drawing>
</DrawingImage>
</Window.Resources>
<Grid>
<local:MyImage DataContext="{Binding ElementName=myImage, Mode=OneWay}" x:Name="myImage" Color="Red" Source="{StaticResource Bell1}" ></local:MyImage>
</Grid>
#3
0
The DrawingImage will receive the same datacontext as the window, so you can bind the color to a property on the window's view model.
DrawingImage将接收与窗口相同的datacontext,因此您可以将颜色绑定到窗口视图模型上的属性。
Dictionary1.xaml
Dictionary1.xaml
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<DrawingImage x:Key="Bell">
<DrawingImage.Drawing>
<DrawingGroup Opacity="1">
<DrawingGroup.Children>
<DrawingGroup Opacity="1">
<DrawingGroup.Children>
<DrawingGroup Opacity="1">
<DrawingGroup.Children>
<GeometryDrawing Brush="{Binding IconColor}" Pen="{x:Null}">
<GeometryDrawing.Geometry>
<PathGeometry FillRule="Nonzero" Figures="........." />
</GeometryDrawing.Geometry>
</GeometryDrawing>
</DrawingGroup.Children>
</DrawingGroup>
</DrawingGroup.Children>
</DrawingGroup>
</DrawingGroup.Children>
</DrawingGroup>
</DrawingImage.Drawing>
</DrawingImage>
</ResourceDictionary>
MyTestWindow.xaml
MyTestWindow.xaml
<Window x:Class="MyTestWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Window.Resources>
<ResourceDictionary Source="Dictionary1.xaml" />
</Window.Resources>
<Grid>
<Image Source="{StaticResource Bell}" />
</Grid>
</Window>
Then the view model will need an IconColor property.
然后视图模型需要一个IconColor属性。
#4
0
Have a look at this tool: https://github.com/BerndK/SvgToXaml
看看这个工具:https://github.com/BerndK/SvgToXaml
It can convert all svg's automatically to one xaml. The colors are separated and can be set for all images at once or just for a single image. Sample code for changing colors during runtime is included.
它可以将所有svg自动转换为一个xaml。颜色是分开的,可以一次设置所有的图像,也可以只设置一个图像。包含了在运行时更改颜色的示例代码。
The tool is also a svg browser, viewer ...
该工具也是一个svg浏览器,查看器……