Monolith 的使用方法,这是一个UWP的动画库
https://github.com/ThatLousyGuy/Monolith
// Create an ease for use with animations later
//创建一个方便以后使用动画
ExponentialEase ExpEaseOut =
new ExponentialEase() { EasingMode = EasingMode.EaseOut };
// Animate a UIElement along the X axis from 0 to 40
//动画一个UIElement沿着X轴从0到40
EventToken move= Oli.MoveXOf(button).From(0).To(40).For(0.3, OrSo.Secs).Now();
// Rotate UIElement to 90 degrees
//UIElement旋转到90度
EventToken rotating = Oli.Rotate(button).To(-90).For(0.3, OrSo.Secs).With(ExpEaseOut).After(move);
//// Fade the opacity to 0 after the rotation finishes
////消失后的透明度为0旋转完成
EventToken Fade= Oli.Fade(button).To(0).For(0.3, OrSo.Secs).With(ExpEaseOut).After(rotating);
//// Run arbitrary code after the rotation too!
////运行任意代码后旋转!
Oli.Run(() =>
{
// Do things here!
//做事情!
Debug.WriteLine("rotating");
Oli.Fade(button).To(1).For(0.3, OrSo.Secs).With(ExpEaseOut).Now();
}).After(Fade);