I'm having some issues getting a CHIP-8 interpreter to compile. Upon pressing ctrl+f9 to compile I am met by a message saying "Build ended with errors. Continue?".
我有一些问题需要一个芯片编译器来编译。在按下ctrl+f9编译后,我收到一条消息,说“构建以错误结束”。继续吗?”
Checking the build log reveals the following error: C:/Workspace/****/****/main.c:4:17: fatal error: sdl.h: No such file or directory
检查构建日志会发现以下错误:C:/Workspace/****/** /main。c:4:17,致命错误:sdl。h:没有这样的文件或目录。
I have tried copying SDL.h into the source directory, that did not work.
我试过复制SDL。h进入源目录,这不起作用。
I tried making a directory in source called "SDL" (src/SDL/SDL.h), did not work.
我尝试在源代码中创建一个名为SDL的目录(src/SDL/SDL.h),但是没有工作。
I also tried making a folder next to src, (SDL/SDL.h). That did not work either.
我还试着在src旁边做一个文件夹(SDL/SDL.h)。这也没有用。
After that I tried #include <.SDL.h>, #include <.sdl.h>, #include <.SDL.dll> and #include <.sdl.dll> (ignore the period after the "<" symbol)
在那之后,我尝试了包括<. sdl。h > # include < .sdl。h > # include < .SDL。dll >和# include < .sdl。dll>(忽略“<”符号后的时间)
I have also tried copying over the files for SDL version 1.2.15 and SDL version 2.0.3. That did work either.
我还尝试过复制SDL 1.2.15和SDL 2.0.3版本的文件。所做的工作。
Am I doing something fundamentally wrong? How do I get this to compile?
我是不是做错了什么?如何让它编译?
2 个解决方案
#1
1
You have to say your compiler where sdl.h lives, with -I/path/to/sdl
switch on gcc or filling Include Path
in msvc
你必须说你的编译器,sdl。h生活,用i /path/to/sdl开关在gcc或填充中包括msvc中的路径。
(don't move it, as it (sdl.h) will probably needs other header files)
(不要移动它,因为它(sdl.h)可能需要其他头文件)
#2
1
Here's a step-by-step on how to get SDL1.2.5 working with codelite:
以下是如何让SDL1.2.5与codelite合作的步骤:
- Download the "Development Libraries" from here
- 从这里下载“开发库”。
- Extract the tar.gz file contents to a directory. For eg:
C:\mysdl
- 提取焦油。gz文件内容到一个目录。例如:C:\ mysdl
- In codelite, right-click over the project's name in the "Workspace View"
- 在codelite中,在“Workspace View”中右键单击项目名称
- From the context menu, select "Settings..."
- 从上下文菜单中选择“设置…”
- The 'Project Settings' dialog will appear.
- “项目设置”对话框将会出现。
- In the "configuration Type" choose "Debug" or "Release", based on your requirements. You can also, do the following steps for both Debug and Release.
- Go to "Compiler" tab
- In "Additional Search Path", add the path where all the sdl include files are. For eg:
C:\mysdl\include
- 在“附加搜索路径”中,添加所有sdl包含文件的路径。例如:C:\ mysdl \包括
- In "Additional Search Path", add the path where all the sdl include files are. For eg:
- 转到“附加搜索路径”中的“编译器”选项卡,添加所有sdl包含文件的路径。例如:C:\ mysdl \包括
- Go to "Linker" tab
- In "Library Path", add you lib path eg:
C:\mysdl\lib\
- 在“库路径”中,添加您的lib路径,如:C:\mysdl\lib\。
- In the "Options" append
-lSDL -lSDLmain -lmingw32 -mwindows
(case-matters) - 在“选项”中,append -lSDL -lSDLmain -lmingw32 -mwindows(case-matters)
- In "Library Path", add you lib path eg:
- 在“库路径”中切换到“链接器”选项卡,在“选项”中添加“选项”-lSDL -lSDLmain -lmingw32 -mwindows(case-matters)。
- Go to "Compiler" tab
- 在“配置类型”中,根据您的需求选择“调试”或“发布”。您还可以为调试和发布执行以下步骤。转到“附加搜索路径”中的“编译器”选项卡,添加所有sdl包含文件的路径。例如:\mysdl\包括到“Library Path”中的“Linker”选项卡,添加你的lib路径,如:C:\mysdl\lib\在“选项”中添加-lSDL -lSDLmain -lmingw32 -mwindows(case-matters)
- Copy
C:\mysdl\bin\SDL.dll
toC:\WINDOWS\SYSTEM32
or if 64-bitC:\Windows\SysWOW64
- 将C:\ mysdl \ bin \ SDL。在windowssystem32或64位的c:) windowssyswow64中。
- When including headers you must use
#include "SDL\SDL.h"
or#include "SDL.h"
depending on how you configure your directory structure. - 当包含header时,必须使用#include“SDL\SDL”。SDL h”或# include”。h“取决于您如何配置目录结构。
#1
1
You have to say your compiler where sdl.h lives, with -I/path/to/sdl
switch on gcc or filling Include Path
in msvc
你必须说你的编译器,sdl。h生活,用i /path/to/sdl开关在gcc或填充中包括msvc中的路径。
(don't move it, as it (sdl.h) will probably needs other header files)
(不要移动它,因为它(sdl.h)可能需要其他头文件)
#2
1
Here's a step-by-step on how to get SDL1.2.5 working with codelite:
以下是如何让SDL1.2.5与codelite合作的步骤:
- Download the "Development Libraries" from here
- 从这里下载“开发库”。
- Extract the tar.gz file contents to a directory. For eg:
C:\mysdl
- 提取焦油。gz文件内容到一个目录。例如:C:\ mysdl
- In codelite, right-click over the project's name in the "Workspace View"
- 在codelite中,在“Workspace View”中右键单击项目名称
- From the context menu, select "Settings..."
- 从上下文菜单中选择“设置…”
- The 'Project Settings' dialog will appear.
- “项目设置”对话框将会出现。
- In the "configuration Type" choose "Debug" or "Release", based on your requirements. You can also, do the following steps for both Debug and Release.
- Go to "Compiler" tab
- In "Additional Search Path", add the path where all the sdl include files are. For eg:
C:\mysdl\include
- 在“附加搜索路径”中,添加所有sdl包含文件的路径。例如:C:\ mysdl \包括
- In "Additional Search Path", add the path where all the sdl include files are. For eg:
- 转到“附加搜索路径”中的“编译器”选项卡,添加所有sdl包含文件的路径。例如:C:\ mysdl \包括
- Go to "Linker" tab
- In "Library Path", add you lib path eg:
C:\mysdl\lib\
- 在“库路径”中,添加您的lib路径,如:C:\mysdl\lib\。
- In the "Options" append
-lSDL -lSDLmain -lmingw32 -mwindows
(case-matters) - 在“选项”中,append -lSDL -lSDLmain -lmingw32 -mwindows(case-matters)
- In "Library Path", add you lib path eg:
- 在“库路径”中切换到“链接器”选项卡,在“选项”中添加“选项”-lSDL -lSDLmain -lmingw32 -mwindows(case-matters)。
- Go to "Compiler" tab
- 在“配置类型”中,根据您的需求选择“调试”或“发布”。您还可以为调试和发布执行以下步骤。转到“附加搜索路径”中的“编译器”选项卡,添加所有sdl包含文件的路径。例如:\mysdl\包括到“Library Path”中的“Linker”选项卡,添加你的lib路径,如:C:\mysdl\lib\在“选项”中添加-lSDL -lSDLmain -lmingw32 -mwindows(case-matters)
- Copy
C:\mysdl\bin\SDL.dll
toC:\WINDOWS\SYSTEM32
or if 64-bitC:\Windows\SysWOW64
- 将C:\ mysdl \ bin \ SDL。在windowssystem32或64位的c:) windowssyswow64中。
- When including headers you must use
#include "SDL\SDL.h"
or#include "SDL.h"
depending on how you configure your directory structure. - 当包含header时,必须使用#include“SDL\SDL”。SDL h”或# include”。h“取决于您如何配置目录结构。