仿照某些APP,设计在Splash页面右上角上添加圆形倒计时器,实现:
1、圈内时间倒计时
2、圆环动态增长
实现方式:
1、CircleTextView: 继承自TextView类,接收从外部提供的当前进度百分比,通过重绘canvas的方式模拟圆环自动增长的效果。 具体实现如下:声明自定义属性:
<span style="white-space:pre"></span>TypedArray ta = context.obtainStyledAttributes(attrs, R.styleable.CircleTextView);
width = ta.getDimension(R.styleable.CircleTextView_width, 1); //圆环宽度
stroke = ta.getColor(R.styleable.CircleTextView_stroke, Color.RED); //圆环颜色
background = ta.getColor(R.styleable.CircleTextView_back, Color.TRANSPARENT); //canvas背景
million_time = ta.getFloat(R.styleable.CircleTextView_million_time, 3000); //倒计时时间
per_million_time = ta.getFloat(R.styleable.CircleTextView_per_million_time, 100); //倒计时间隔
seq = ta.getInt(R.styleable.CircleTextView_seq, 1); //顺序(positive:正序,negative:倒序)
ta.recycle();
绘制canvas:
@Override
protected void onDraw(Canvas canvas) {
//绘制背景
paint.setColor(background);
paint.setStyle(Paint.Style.FILL);
canvas.drawCircle(canvas.getWidth() / 2, canvas.getHeight() / 2, canvas.getWidth() / 2, paint);
//绘制初始外框
paint.setColor(Color.LTGRAY);
canvas.drawColor(Color.TRANSPARENT);
paint.setStrokeWidth(width);
paint.setStyle(Paint.Style.STROKE);
//绘制进度条
canvas.drawArc(rectF, -90, 360, false, paint);
paint.setColor(stroke);
canvas.drawArc(rectF, -90, per * 360, false, paint);
super.onDraw(canvas);
}
更新canvas:
private void drawProgress(float p) {
this.per = p;
this.postInvalidate();
}
这样一个简单的自定义TextView控件就做好了。 下面,需要给这个控件添加倒计时功能,需要用到CountDownTimer类,声明一个内部私有类MyCountDownTimer:
private class MyCountDownTimer extends CountDownTimer {添加倒计时完成的监听功能:
/**
* @param millisInFuture The number of millis in the future from the call
* to {@link #start()} until the countdown is done and {@link #onFinish()}
* is called.
* @param countDownInterval The interval along the way to receive
* {@link #onTick(long)} callbacks.
*/
public MyCountDownTimer(long millisInFuture, long countDownInterval) {
super(millisInFuture, countDownInterval);
}
@Override
public void onTick(long millisUntilFinished) {
drawProgress(1 - millisUntilFinished / million_time);
if(seq == 0)
ct.setText((int) (million_time - millisUntilFinished) / 1000 + "s");
else
ct.setText(((int) (millisUntilFinished) / 1000 + 1) + "s");
}
@Override
public void onFinish() {
ct.drawProgress(1);
if(seq == 0) {
ct.setText((int) (million_time / 1000) + "s");
} else {
ct.setText("0s");
}
}
<span style="white-space:pre"></span>public interface ResultListener {同时,在CirCleTextView中,添加此listener,并在控件的start()函数中传递onBegin消息及倒计时类中的onFinish()函数中传递onFinish()消息。
<span style="white-space:pre"></span>public void onBegin();
<span style="white-space:pre"></span>public void onFinish();
<span style="white-space:pre"></span>}