In the documentation for fileNamed: when loading scenes from .sks files says:
在文件名的文档中:当从.sks文件加载场景时,说明:
The name of the file, without a file extension.
The file must be in the app’s main bundle and have a .sks filename extension.
My usage in a Playground:
我在操场上的习惯:
if let scene = PlanetsScene(fileNamed: "PlanetsScene")
Is there any workaround for this? Stuff that runs in Playground do not seem to have access to the apps main bundle. I have embedded my Playground inside the project workspace, and can access all the other classes i set public, but can't just seem to load .sks
files.
有什么办法吗?在操场上运行的东西似乎无法访问应用程序的主包。我已经将我的游乐场嵌入到项目工作区中,并且可以访问我设置为public的所有其他类,但是不能仅仅加载.sks文件。
1 个解决方案
#1
0
Can you put symbolic links to the original *.sks
files into your Playground's Resources
?
你能把符号链接放到原来的*上吗?sks文件到你的操场资源?
#1
0
Can you put symbolic links to the original *.sks
files into your Playground's Resources
?
你能把符号链接放到原来的*上吗?sks文件到你的操场资源?