How can I play an .mp3
and a .wav
file in my Java application? I am using Swing. I tried looking on the internet, for something like this example:
如何在Java应用程序中播放.mp3和.wav文件?我用摇摆。我试着在网上搜索,比如这个例子:
public void playSound() {
try {
AudioInputStream audioInputStream = AudioSystem.getAudioInputStream(new File("D:/MusicPlayer/fml.mp3").getAbsoluteFile());
Clip clip = AudioSystem.getClip();
clip.open(audioInputStream);
clip.start();
} catch(Exception ex) {
System.out.println("Error with playing sound.");
ex.printStackTrace();
}
}
But, this will only play .wav
files.
但是,这只能播放.wav文件。
The same with:
同样的:
http://www.javaworld.com/javaworld/javatips/jw-javatip24.html
http://www.javaworld.com/javaworld/javatips/jw-javatip24.html
I want to be able to play both .mp3
files and .wav
files with the same method.
我希望能够同时使用相同的方法播放.mp3文件和.wav文件。
12 个解决方案
#1
101
Java FX has Media
and MediaPlayer
classes which will play mp3 files.
Java FX有媒体和MediaPlayer类,可以播放mp3文件。
Example code:
示例代码:
String bip = "bip.mp3";
Media hit = new Media(new File(bip).toURI().toString());
MediaPlayer mediaPlayer = new MediaPlayer(hit);
mediaPlayer.play();
You will need the following import statements:
您将需要以下导入语句:
import javafx.scene.media.Media;
import javafx.scene.media.MediaPlayer;
#3
16
you can play .wav only with java API:
您可以只使用java API进行。wav:
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.Clip;
code:
代码:
AudioInputStream audioIn = AudioSystem.getAudioInputStream(MyClazz.class.getResource("music.wav"));
Clip clip = AudioSystem.getClip();
clip.open(audioIn);
clip.start();
And play .mp3 with jLayer
播放。mp3和jLayer。
#4
15
It's been a while since I used it, but JavaLayer is great for MP3 playback
我使用它已经有一段时间了,但是JavaLayer非常适合MP3播放
#5
12
I would recommend using the BasicPlayerAPI. It's open source, very simple and it doesn't require JavaFX. http://www.javazoom.net/jlgui/api.html
我建议使用BasicPlayerAPI。它是开源的,非常简单,不需要JavaFX。http://www.javazoom.net/jlgui/api.html
After downloading and extracting the zip-file one should add the following jar-files to the build path of the project:
下载并提取zip文件后,应将以下jar文件添加到项目的构建路径:
- basicplayer3.0.jar
- basicplayer3.0.jar
- all the jars from the lib directory (inside BasicPlayer3.0)
- 所有来自lib目录的jar文件(在BasicPlayer3.0中)
Here is a minimalistic usage example:
下面是一个极简主义的使用示例:
String songName = "HungryKidsofHungary-ScatteredDiamonds.mp3";
String pathToMp3 = System.getProperty("user.dir") +"/"+ songName;
BasicPlayer player = new BasicPlayer();
try {
player.open(new URL("file:///" + pathToMp3));
player.play();
} catch (BasicPlayerException | MalformedURLException e) {
e.printStackTrace();
}
Required imports:
需要进口:
import java.net.MalformedURLException;
import java.net.URL;
import javazoom.jlgui.basicplayer.BasicPlayer;
import javazoom.jlgui.basicplayer.BasicPlayerException;
That's all you need to start playing music. The Player is starting and managing his own playback thread and provides play, pause, resume, stop and seek functionality.
这就是你开始演奏音乐所需要的。玩家开始并管理自己的回放线程,并提供播放、暂停、恢复、停止和寻找功能。
For a more advanced usage you may take a look at the jlGui Music Player. It's an open source WinAmp clone: http://www.javazoom.net/jlgui/jlgui.html
对于更高级的用法,您可以查看一下jlGui音乐播放器。它是一个开源的WinAmp克隆:http://www.javazoom.net/jlgui/jlgui.html。
The first class to look at would be PlayerUI (inside the package javazoom.jlgui.player.amp). It demonstrates the advanced features of the BasicPlayer pretty well.
第一个要查看的类是PlayerUI(在包javazoom.jlgui.player.amp中)。它很好地展示了BasicPlayer的高级特性。
#6
9
Using standard javax.sound API, a single Maven dependency, completely Open Source (Java 7 required) :
使用标准javax。声音API,一个单一的Maven依赖,完全开源(Java 7需要):
pom.xml
<!--
We have to explicitly instruct Maven to use tritonus-share 0.3.7-2
and NOT 0.3.7-1, otherwise vorbisspi won't work.
-->
<dependency>
<groupId>com.googlecode.soundlibs</groupId>
<artifactId>tritonus-share</artifactId>
<version>0.3.7-2</version>
</dependency>
<dependency>
<groupId>com.googlecode.soundlibs</groupId>
<artifactId>mp3spi</artifactId>
<version>1.9.5-1</version>
</dependency>
<dependency>
<groupId>com.googlecode.soundlibs</groupId>
<artifactId>vorbisspi</artifactId>
<version>1.0.3-1</version>
</dependency>
Code
import java.io.File;
import java.io.IOException;
import javax.sound.sampled.AudioFormat;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.DataLine.Info;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.SourceDataLine;
import javax.sound.sampled.UnsupportedAudioFileException;
import static javax.sound.sampled.AudioSystem.getAudioInputStream;
import static javax.sound.sampled.AudioFormat.Encoding.PCM_SIGNED;
public class AudioFilePlayer {
public static void main(String[] args) {
final AudioFilePlayer player = new AudioFilePlayer ();
player.play("something.mp3");
player.play("something.ogg");
}
public void play(String filePath) {
final File file = new File(filePath);
try (final AudioInputStream in = getAudioInputStream(file)) {
final AudioFormat outFormat = getOutFormat(in.getFormat());
final Info info = new Info(SourceDataLine.class, outFormat);
try (final SourceDataLine line =
(SourceDataLine) AudioSystem.getLine(info)) {
if (line != null) {
line.open(outFormat);
line.start();
stream(getAudioInputStream(outFormat, in), line);
line.drain();
line.stop();
}
}
} catch (UnsupportedAudioFileException
| LineUnavailableException
| IOException e) {
throw new IllegalStateException(e);
}
}
private AudioFormat getOutFormat(AudioFormat inFormat) {
final int ch = inFormat.getChannels();
final float rate = inFormat.getSampleRate();
return new AudioFormat(PCM_SIGNED, rate, 16, ch, ch * 2, rate, false);
}
private void stream(AudioInputStream in, SourceDataLine line)
throws IOException {
final byte[] buffer = new byte[4096];
for (int n = 0; n != -1; n = in.read(buffer, 0, buffer.length)) {
line.write(buffer, 0, n);
}
}
}
References:
- http://odoepner.wordpress.com/2013/07/19/play-mp3-using-javax-sound-sampled-api-and-mp3spi/
- http://odoepner.wordpress.com/2013/07/19/play-mp3-using-javax-sound-sampled-api-and-mp3spi/
#7
4
The easiest way I found was to download the JLayer jar file from http://www.javazoom.net/javalayer/sources.html and to add it to the Jar library http://www.wikihow.com/Add-JARs-to-Project-Build-Paths-in-Eclipse-%28Java%29
我找到的最简单的方法是从http://www.javazoom.net/javalayer/sources.html下载JLayer jar文件,并将其添加到jar库http://www.wikihow.com/add - jar -to- projects - build - paths -% 28java%29。
Here is the code for the class
这是这个类的代码。
public class SimplePlayer {
public SimplePlayer(){
try{
FileInputStream fis = new FileInputStream("File location.");
Player playMP3 = new Player(fis);
playMP3.play();
} catch(Exception e){
System.out.println(e);
}
}
}
and here are the imports
这是输入
import javazoom.jl.player.*;
import java.io.FileInputStream;
#8
3
To give the readers another alternative, I am suggesting JACo MP3 Player library, a cross platform java mp3 player.
为了给读者提供另一种选择,我建议JACo MP3播放器库,一个跨平台的java MP3播放器。
Features:
特点:
- very low CPU usage (~2%)
- 极低的CPU使用率(~2%)
- incredible small library (~90KB)
- 令人难以置信的小型图书馆(~ 90 kb)
- doesn't need JMF (Java Media Framework)
- 不需要JMF (Java媒体框架)
- easy to integrate in any application
- 易于集成到任何应用程序中
- easy to integrate in any web page (as applet).
- 易于集成在任何web页面(作为applet)。
For a complete list of its methods and attributes you can check its documentation here.
关于它的方法和属性的完整列表,您可以在这里查看它的文档。
Sample code:
示例代码:
import jaco.mp3.player.MP3Player;
import java.io.File;
public class Example1 {
public static void main(String[] args) {
new MP3Player(new File("test.mp3")).play();
}
}
For more details, I created a simple tutorial here that includes a downloadable sourcecode.
关于更多细节,我在这里创建了一个简单的教程,其中包含可下载的源代码。
#9
2
You need to install JMF first (download using this link)
您需要先安装JMF(使用此链接下载)
File f = new File("D:/Songs/preview.mp3");
MediaLocator ml = new MediaLocator(f.toURL());
Player p = Manager.createPlayer(ml);
p.start();
don't forget to add JMF jar files
不要忘记添加JMF jar文件
#10
1
Use this library: import sun.audio.*;
使用此库:导入sun.audio.*;
public void Sound(String Path){
try{
InputStream in = new FileInputStream(new File(Path));
AudioStream audios = new AudioStream(in);
AudioPlayer.player.start(audios);
}
catch(Exception e){}
}
#11
0
Do a search of freshmeat.net for JAVE (stands for Java Audio Video Encoder) Library (link here). It's a library for these kinds of things. I don't know if Java has a native mp3 function.
为JAVE(代表Java音频视频编码器)库(这里有链接)搜索freshmeat.net。这是一个存放这些东西的图书馆。我不知道Java是否有一个本地mp3功能。
You will probably need to wrap the mp3 function and the wav function together, using inheritance and a simple wrapper function, if you want one method to run both types of files.
如果您想要一个方法同时运行这两种类型的文件,您可能需要使用继承和一个简单的包装函数将mp3函数和wav函数打包在一起。
#12
0
To add MP3 reading support to Java Sound, add the mp3plugin.jar
of the JMF to the run-time class path of the application.
要向Java声音添加MP3阅读支持,请添加mp3plugin。JMF的jar到应用程序的运行时类路径。
Note that the Clip
class has memory limitations that make it unsuitable for more than a few seconds of high quality sound.
注意,Clip类具有内存限制,这使得它不适用于几秒以上的高质量声音。
#1
101
Java FX has Media
and MediaPlayer
classes which will play mp3 files.
Java FX有媒体和MediaPlayer类,可以播放mp3文件。
Example code:
示例代码:
String bip = "bip.mp3";
Media hit = new Media(new File(bip).toURI().toString());
MediaPlayer mediaPlayer = new MediaPlayer(hit);
mediaPlayer.play();
You will need the following import statements:
您将需要以下导入语句:
import javafx.scene.media.Media;
import javafx.scene.media.MediaPlayer;
#2
#3
16
you can play .wav only with java API:
您可以只使用java API进行。wav:
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.Clip;
code:
代码:
AudioInputStream audioIn = AudioSystem.getAudioInputStream(MyClazz.class.getResource("music.wav"));
Clip clip = AudioSystem.getClip();
clip.open(audioIn);
clip.start();
And play .mp3 with jLayer
播放。mp3和jLayer。
#4
15
It's been a while since I used it, but JavaLayer is great for MP3 playback
我使用它已经有一段时间了,但是JavaLayer非常适合MP3播放
#5
12
I would recommend using the BasicPlayerAPI. It's open source, very simple and it doesn't require JavaFX. http://www.javazoom.net/jlgui/api.html
我建议使用BasicPlayerAPI。它是开源的,非常简单,不需要JavaFX。http://www.javazoom.net/jlgui/api.html
After downloading and extracting the zip-file one should add the following jar-files to the build path of the project:
下载并提取zip文件后,应将以下jar文件添加到项目的构建路径:
- basicplayer3.0.jar
- basicplayer3.0.jar
- all the jars from the lib directory (inside BasicPlayer3.0)
- 所有来自lib目录的jar文件(在BasicPlayer3.0中)
Here is a minimalistic usage example:
下面是一个极简主义的使用示例:
String songName = "HungryKidsofHungary-ScatteredDiamonds.mp3";
String pathToMp3 = System.getProperty("user.dir") +"/"+ songName;
BasicPlayer player = new BasicPlayer();
try {
player.open(new URL("file:///" + pathToMp3));
player.play();
} catch (BasicPlayerException | MalformedURLException e) {
e.printStackTrace();
}
Required imports:
需要进口:
import java.net.MalformedURLException;
import java.net.URL;
import javazoom.jlgui.basicplayer.BasicPlayer;
import javazoom.jlgui.basicplayer.BasicPlayerException;
That's all you need to start playing music. The Player is starting and managing his own playback thread and provides play, pause, resume, stop and seek functionality.
这就是你开始演奏音乐所需要的。玩家开始并管理自己的回放线程,并提供播放、暂停、恢复、停止和寻找功能。
For a more advanced usage you may take a look at the jlGui Music Player. It's an open source WinAmp clone: http://www.javazoom.net/jlgui/jlgui.html
对于更高级的用法,您可以查看一下jlGui音乐播放器。它是一个开源的WinAmp克隆:http://www.javazoom.net/jlgui/jlgui.html。
The first class to look at would be PlayerUI (inside the package javazoom.jlgui.player.amp). It demonstrates the advanced features of the BasicPlayer pretty well.
第一个要查看的类是PlayerUI(在包javazoom.jlgui.player.amp中)。它很好地展示了BasicPlayer的高级特性。
#6
9
Using standard javax.sound API, a single Maven dependency, completely Open Source (Java 7 required) :
使用标准javax。声音API,一个单一的Maven依赖,完全开源(Java 7需要):
pom.xml
<!--
We have to explicitly instruct Maven to use tritonus-share 0.3.7-2
and NOT 0.3.7-1, otherwise vorbisspi won't work.
-->
<dependency>
<groupId>com.googlecode.soundlibs</groupId>
<artifactId>tritonus-share</artifactId>
<version>0.3.7-2</version>
</dependency>
<dependency>
<groupId>com.googlecode.soundlibs</groupId>
<artifactId>mp3spi</artifactId>
<version>1.9.5-1</version>
</dependency>
<dependency>
<groupId>com.googlecode.soundlibs</groupId>
<artifactId>vorbisspi</artifactId>
<version>1.0.3-1</version>
</dependency>
Code
import java.io.File;
import java.io.IOException;
import javax.sound.sampled.AudioFormat;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.DataLine.Info;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.SourceDataLine;
import javax.sound.sampled.UnsupportedAudioFileException;
import static javax.sound.sampled.AudioSystem.getAudioInputStream;
import static javax.sound.sampled.AudioFormat.Encoding.PCM_SIGNED;
public class AudioFilePlayer {
public static void main(String[] args) {
final AudioFilePlayer player = new AudioFilePlayer ();
player.play("something.mp3");
player.play("something.ogg");
}
public void play(String filePath) {
final File file = new File(filePath);
try (final AudioInputStream in = getAudioInputStream(file)) {
final AudioFormat outFormat = getOutFormat(in.getFormat());
final Info info = new Info(SourceDataLine.class, outFormat);
try (final SourceDataLine line =
(SourceDataLine) AudioSystem.getLine(info)) {
if (line != null) {
line.open(outFormat);
line.start();
stream(getAudioInputStream(outFormat, in), line);
line.drain();
line.stop();
}
}
} catch (UnsupportedAudioFileException
| LineUnavailableException
| IOException e) {
throw new IllegalStateException(e);
}
}
private AudioFormat getOutFormat(AudioFormat inFormat) {
final int ch = inFormat.getChannels();
final float rate = inFormat.getSampleRate();
return new AudioFormat(PCM_SIGNED, rate, 16, ch, ch * 2, rate, false);
}
private void stream(AudioInputStream in, SourceDataLine line)
throws IOException {
final byte[] buffer = new byte[4096];
for (int n = 0; n != -1; n = in.read(buffer, 0, buffer.length)) {
line.write(buffer, 0, n);
}
}
}
References:
- http://odoepner.wordpress.com/2013/07/19/play-mp3-using-javax-sound-sampled-api-and-mp3spi/
- http://odoepner.wordpress.com/2013/07/19/play-mp3-using-javax-sound-sampled-api-and-mp3spi/
#7
4
The easiest way I found was to download the JLayer jar file from http://www.javazoom.net/javalayer/sources.html and to add it to the Jar library http://www.wikihow.com/Add-JARs-to-Project-Build-Paths-in-Eclipse-%28Java%29
我找到的最简单的方法是从http://www.javazoom.net/javalayer/sources.html下载JLayer jar文件,并将其添加到jar库http://www.wikihow.com/add - jar -to- projects - build - paths -% 28java%29。
Here is the code for the class
这是这个类的代码。
public class SimplePlayer {
public SimplePlayer(){
try{
FileInputStream fis = new FileInputStream("File location.");
Player playMP3 = new Player(fis);
playMP3.play();
} catch(Exception e){
System.out.println(e);
}
}
}
and here are the imports
这是输入
import javazoom.jl.player.*;
import java.io.FileInputStream;
#8
3
To give the readers another alternative, I am suggesting JACo MP3 Player library, a cross platform java mp3 player.
为了给读者提供另一种选择,我建议JACo MP3播放器库,一个跨平台的java MP3播放器。
Features:
特点:
- very low CPU usage (~2%)
- 极低的CPU使用率(~2%)
- incredible small library (~90KB)
- 令人难以置信的小型图书馆(~ 90 kb)
- doesn't need JMF (Java Media Framework)
- 不需要JMF (Java媒体框架)
- easy to integrate in any application
- 易于集成到任何应用程序中
- easy to integrate in any web page (as applet).
- 易于集成在任何web页面(作为applet)。
For a complete list of its methods and attributes you can check its documentation here.
关于它的方法和属性的完整列表,您可以在这里查看它的文档。
Sample code:
示例代码:
import jaco.mp3.player.MP3Player;
import java.io.File;
public class Example1 {
public static void main(String[] args) {
new MP3Player(new File("test.mp3")).play();
}
}
For more details, I created a simple tutorial here that includes a downloadable sourcecode.
关于更多细节,我在这里创建了一个简单的教程,其中包含可下载的源代码。
#9
2
You need to install JMF first (download using this link)
您需要先安装JMF(使用此链接下载)
File f = new File("D:/Songs/preview.mp3");
MediaLocator ml = new MediaLocator(f.toURL());
Player p = Manager.createPlayer(ml);
p.start();
don't forget to add JMF jar files
不要忘记添加JMF jar文件
#10
1
Use this library: import sun.audio.*;
使用此库:导入sun.audio.*;
public void Sound(String Path){
try{
InputStream in = new FileInputStream(new File(Path));
AudioStream audios = new AudioStream(in);
AudioPlayer.player.start(audios);
}
catch(Exception e){}
}
#11
0
Do a search of freshmeat.net for JAVE (stands for Java Audio Video Encoder) Library (link here). It's a library for these kinds of things. I don't know if Java has a native mp3 function.
为JAVE(代表Java音频视频编码器)库(这里有链接)搜索freshmeat.net。这是一个存放这些东西的图书馆。我不知道Java是否有一个本地mp3功能。
You will probably need to wrap the mp3 function and the wav function together, using inheritance and a simple wrapper function, if you want one method to run both types of files.
如果您想要一个方法同时运行这两种类型的文件,您可能需要使用继承和一个简单的包装函数将mp3函数和wav函数打包在一起。
#12
0
To add MP3 reading support to Java Sound, add the mp3plugin.jar
of the JMF to the run-time class path of the application.
要向Java声音添加MP3阅读支持,请添加mp3plugin。JMF的jar到应用程序的运行时类路径。
Note that the Clip
class has memory limitations that make it unsuitable for more than a few seconds of high quality sound.
注意,Clip类具有内存限制,这使得它不适用于几秒以上的高质量声音。