How could an audio track be extracted from a video in HTML5 Javascript as the raw audio data? I.e. an array of samples?
如何从HTML5 Javascript中的视频中提取音轨作为原始音频数据?即一系列样本?
I am completely new to the HTML5 Video API so an example would be great.
我是HTML5 Video API的新手,所以一个例子会很棒。
1 个解决方案
#1
7
The Web Audio API is exactly what you want. In particular, you want to feed a MediaElementAudioSourceNode
into an AnalyserNode
. Unfortunately, the Web Audio API is only implemented in Chrome (somewhat implemented in FF), and even Chrome doesn't have full support for MediaElementAudioSourceNode
yet.
Web Audio API正是您想要的。特别是,您希望将MediaElementAudioSourceNode提供给AnalyserNode。遗憾的是,Web Audio API仅在Chrome中实现(有些在FF中实现),甚至Chrome也没有完全支持MediaElementAudioSourceNode。
var context = new webkitAudioContext();
// feed video into a MediaElementSourceNode, and feed that into AnalyserNode
// due to a bug in Chrome, this must run after onload
var videoElement = document.querySelector('myVideo');
var mediaSourceNode = context.createMediaElementSource(videoElement);
var analyserNode = context.createAnalyser();
mediaSourceNode.connect(analyserNode);
analyserNode.connect(context.destination);
videoElement.play();
// run this part on loop to sample the current audio position
sample = new Float32Array(analyser.frequencyBinCount);
analyser.getFloatFrequencyData(sample);
#1
7
The Web Audio API is exactly what you want. In particular, you want to feed a MediaElementAudioSourceNode
into an AnalyserNode
. Unfortunately, the Web Audio API is only implemented in Chrome (somewhat implemented in FF), and even Chrome doesn't have full support for MediaElementAudioSourceNode
yet.
Web Audio API正是您想要的。特别是,您希望将MediaElementAudioSourceNode提供给AnalyserNode。遗憾的是,Web Audio API仅在Chrome中实现(有些在FF中实现),甚至Chrome也没有完全支持MediaElementAudioSourceNode。
var context = new webkitAudioContext();
// feed video into a MediaElementSourceNode, and feed that into AnalyserNode
// due to a bug in Chrome, this must run after onload
var videoElement = document.querySelector('myVideo');
var mediaSourceNode = context.createMediaElementSource(videoElement);
var analyserNode = context.createAnalyser();
mediaSourceNode.connect(analyserNode);
analyserNode.connect(context.destination);
videoElement.play();
// run this part on loop to sample the current audio position
sample = new Float32Array(analyser.frequencyBinCount);
analyser.getFloatFrequencyData(sample);