<转载>Win32控制台工程中创建窗口

时间:2024-09-06 14:07:38

有的时候,用控制台同步输出调试信息、程序状态量,比出Log、弹出报错对话框等方法来得有效。那么如何做到呢?如下:

简而言之,用GetModuleHandle()函数获得当前程序实例句柄,其它地方与常见的Win32创建窗体方法相同。

看MSDN中这句:

If this parameter is NULL, GetModuleHandle returns a handle to the file used to create the calling process.

所以“GetModuleHandle(NULL)”返回的就是当前程序实例句柄。

#include <iostream>
#include <tchar.h>
#include <windows.h> #define MAX_STR 100 // 全局变量:
HINSTANCE hInst; // 当前实例
TCHAR szTitle[MAX_STR] = _TEXT("Console_Win Demo"); // 标题栏文本
TCHAR szWindowClass[MAX_STR] = _TEXT("Console_Win Demo"); // 主窗口类名 // 此代码模块中包含的函数的前向声明:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); int CreateMyWindow()
{
std::cout << "Console_Win Demo" << std::endl << std::endl;
std::cout << "================================" << std::endl << std::endl; HINSTANCE hInstance = NULL;
int nCmdShow = SW_SHOW; // 该变量取值参见MSDN
/*
GetModuleHandle(NULL);
这将返回自身应用程序句柄
*/
hInstance = GetModuleHandle(NULL);
std::cout << "hInstance: " << hInstance << std::endl;
std::cout << "hInstance->unused: " << hInstance->unused << std::endl << std::endl;
std::cout << "================================" << std::endl << std::endl; MSG msg; MyRegisterClass(hInstance); // 执行应用程序初始化:
if (!InitInstance (hInstance, nCmdShow))
{
std::cout << "Error in InitInstance()!" << std::endl;
return FALSE;
} // 主消息循环:
while (GetMessage(&msg, NULL, , ))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
} return (int) msg.wParam;
} //
// 函数: MyRegisterClass()
//
// 目的: 注册窗口类。
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = (WNDPROC)WndProc;
wcex.cbClsExtra = ;
wcex.cbWndExtra = ;
wcex.hInstance = hInstance;
wcex.hIcon = NULL;
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+);
wcex.lpszMenuName = NULL;
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = NULL; return RegisterClassEx(&wcex);
} //
// 函数: InitInstance(HANDLE, int)
//
// 目的: 保存实例句柄并创建主窗口。
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd; hInst = hInstance; // 将实例句柄存储在全局变量中 hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, , CW_USEDEFAULT, , NULL, NULL, hInstance, NULL); if (!hWnd)
{
return FALSE;
} ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd); return TRUE;
} //
// 函数: WndProc(HWND, unsigned, WORD, LONG)
//
// 目的: 处理主窗口的消息。
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
PAINTSTRUCT ps;
HDC hdc; switch (message)
{
case WM_CREATE:
std::cout << "Hello! I'm a CONSOLE. The WINDOW is my baby." << std::endl;
break;
case WM_COMMAND:
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage();
std::cout << "Goodbye!" << std::endl << std::endl;
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return ;
}