快捷的网络请求,多用HttpClient
但是常规的写法会一大片的TIME_OUT
比如这样的例子
static async Task<string> TestHttpClient(string url) { using (var httpClient = new HttpClient()) { var response = await httpClient.GetAsync(url); var context = response.Content; var result = await context.ReadAsStringAsync(); return result; } }
HttpClient内部是线程安全的,所以可以改为
static async Task<string> TestHttpClient(HttpClient httpClient, string url) { var response = await httpClient.GetAsync(url); var context = response.Content; var result = await context.ReadAsStringAsync(); return result; }
但是很多场景下,这样却不方便~
那我们改一下
注入一个可以拿到单实例的HttpClient的接口,用这个接口就好了
public interface IHttpClientSingle { HttpClient Single { get; } } internal class HttpClientSingle : IHttpClientSingle { public HttpClient Single { get; } public HttpClientSingle() { Single = new HttpClient(); } }
在入口注入一下
services.AddSingleton<IHttpClientSingle, HttpClientSingle>();
需要HttpClient对象的地方就调用这个Single属性就好了
到这里是不是就搞定了,听闻.net core 2.1有个方案叫HttpClientFactory就解决这个问题呢?
它的本质是储存了一组HttpClientHandler,HttpClient构造方法里面,有一个重载的方法第一个参数传入,第二个参数置为False
参考地址:
代码行号124、125行
这个是我自己研究出来之后,再对照了一下实现,发现思路是一个
HttpClientHandler这个在.net core 2.0就有,更早版本就没追述了
到底是微软的坑,还是错误的用法的锅呢?陷入沉思
附上一组测试的代码
static async void Test1(string url,int count) { using (var httpClientHandle = new HttpClientHandler()) { for (int i = 0; i < count; i++) { using (var httpClient = new HttpClient(httpClientHandle, false)) { var response = await httpClient.GetAsync(url); var context = response.Content; var result = await context.ReadAsStringAsync(); Console.WriteLine($"{result}"); } } } Console.WriteLine("End"); }