C# 的异步

时间:2024-08-09 19:35:14
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.IO;
using System.Threading; namespace AsncyHandle
{
public class RequestState
{
const int BUFFER_SIZE = 1024;
public StringBuilder RequestData;
public byte[] BufferRead;
public HttpWebRequest Request;
public Stream ResponseStream;
//创建适当编码类型的解码器
public Decoder StreamDecode = Encoding.UTF8.GetDecoder(); public RequestState()
{
BufferRead = new byte[BUFFER_SIZE];
RequestData = new StringBuilder("");
Request = null;
ResponseStream = null; }
} class Program
{
public static ManualResetEvent allDone = new ManualResetEvent(false);
const int BUFFER_SIZE = 1024; static void Main(string[] args)
{
Uri HttpSite = new Uri("http://www.baidu.com"); //创建请求对象
HttpWebRequest wreq = (HttpWebRequest)WebRequest.Create(HttpSite);
//创建请求对象
RequestState rs = new RequestState(); //将请求添加到状态,以便可以被来回传涕
rs.Request = wreq; //发出异步请求
IAsyncResult r = (IAsyncResult)wreq.BeginGetResponse(new AsyncCallback(RespCallback), rs); // 将 ManualResetEvent 设置为 Wait,
// 以便在调用回调前,应用程序不退出
allDone.WaitOne();
} public static void showusage()
{
Console.WriteLine("尝试获取 (GET) 一个 URL");
Console.WriteLine("\r\n用法::");
Console.WriteLine("ClientGetAsync URL");
Console.WriteLine("示例::");
Console.WriteLine("ClientGetAsync http://www.microsoft.com/net/");
} public static void RespCallback(IAsyncResult ar)
{
//从异步结果获取RequestState 对象
RequestState rs = (RequestState)ar.AsyncState; //从RequestState 获取HttpWebRequest
HttpWebRequest req = rs.Request; //调用 EndGetResponse 生成 HttpWebResponse 对象 HttpWebResponse resp = (HttpWebResponse)req.EndGetResponse(ar); // // 既然我们拥有了响应,就该从
// 响应流开始读取数据了
Stream responseStream = resp.GetResponseStream(); //该读取操作也使用异步完成,所以我们
//将要以 RequestState 存储流
rs.ResponseStream = responseStream; // 请注意,rs.BufferRead 被传入到 BeginRead。
// 这是数据将被读入的位置。
IAsyncResult iarRead = responseStream.BeginRead(rs.BufferRead, 0, BUFFER_SIZE, new AsyncCallback(ReadCallBack), rs);
} private static void ReadCallBack(IAsyncResult asyncResult)
{
//从asyncresult 获取 RequestState 对象
RequestState rs = (RequestState)asyncResult.AsyncState; //取出在respCallBack 中设置的ResponseStream
Stream responseStream = rs.ResponseStream; int read = responseStream.EndRead(asyncResult); if (read > 0)
{
//准备Char数组缓冲区,用于向Unicode 转换 Char[] charBuffer = new Char[BUFFER_SIZE]; //将字节流转换为Char 数组,然后转换为字符串
//len 显示多少字符被转换为 unicode int len = rs.StreamDecode.GetChars(rs.BufferRead, 0, read, charBuffer, 0); String str = new String(charBuffer, 0, len); //将最近读取的数据追加到RequestData stirngBuilder对象中
//该对想包含在RequestState中
rs.RequestData.Append(str);
IAsyncResult ar = responseStream.BeginRead(rs.BufferRead, 0, BUFFER_SIZE, new AsyncCallback(ReadCallBack), rs); }
else
{
if(rs.RequestData.Length>1)
{
//所有数据都已被读取,因此将其显示 到控制台
string strContent;
strContent = rs.RequestData.ToString();
Console.WriteLine(strContent);
}
//关闭响应流
responseStream.Close(); //设置ManualResetEvent ,以便主线程可以退出
allDone.Set();
}
return; } }
}