[iOS基础控件 - 4.3] APP列表 xib的使用

时间:2024-08-09 14:33:50
A.storyboard和xib
1.storyboard: 相对xib较重量级,控制整个应用的所有界面
2.xib: 轻量级,一般用来描述局部界面
B.使用
1.新建xib文件
New File ==> User Interface ==> Empty
[iOS基础控件 - 4.3] APP列表 xib的使用
2.打开新建的xib文件,出现可视化窗口
(1)拖入一个UIView (不是UIViewController)
(2)设置大小:开启可自定义尺寸 ==> 定义尺寸
[iOS基础控件 - 4.3] APP列表 xib的使用
(3)拖入图标图片、名字、下载按钮,调整设置
[iOS基础控件 - 4.3] APP列表 xib的使用
3.在代码中获取xib中的view,并设置数据
(1)从xib获取view
a.方法1:
         // 1.获取xib中的view, xib中可以同时定义多个view,注意名字不带扩展名
NSArray *viewArray = [[NSBundle mainBundle] loadNibNamed:@"app" owner:nil options:nil];
UIView *appView = [viewArray lastObject];
b.方法2:
         UINib *nib = [UINib nibWithNibName:@"app" bundle:[NSBundle mainBundle]];
NSArray *viewArray = [nib instantiateWithOwner:nil options:nil];
UIView *appView = [viewArray lastObject];
(2)取出View中的元素,设置图片
a.方法1,使用SubView数组:
         // 3.设置图片
UIImageView *iconView = appView.subviews[];
iconView.image = [UIImage imageNamed:appData.icon];
注意:按照教程是按照下图的顺序排列数组元素(imageView应该是subviews[0],但是实际编程发现却不是,所以此方法并不稳定)
[iOS基础控件 - 4.3] APP列表 xib的使用
b.方法2,使用tag:
         // 3.设置图片
UIImageView *iconView = [appView viewWithTag:];
iconView.image = [UIImage imageNamed:appData.icon];
(3)设置名字
         // 4.设置名字
UILabel *nameLabel = [appView viewWithTag:];
nameLabel.text = appData.name;
(4)下载按钮已经在xib中定义好,不必使用代码
C.实现代码
 #import "ViewController.h"
#import "App.h" #define ICON_KEY @"icon"
#define NAME_KEY @"name"
#define APP_WIDTH 85
#define APP_HEIGHT 90
#define MARGIN_HEAD 20
#define ICON_WIDTH 50
#define ICON_HEIGHT 50
#define NAME_WIDTH APP_WIDTH
#define NAME_HEIGHT 20
#define DOWNLOAD_WIDTH (APP_WIDTH - 20)
#define DOWNLOAD_HEIGHT 20 @interface ViewController () /** 存放应用信息 */
@property(nonatomic, strong) NSArray *apps; // 应用列表 @end @implementation ViewController - (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib. [self loadApps];
} - (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
} #pragma mark 取得应用列表
- (NSArray *) apps {
if (nil == _apps) {
// 1.获得plist的全路径
NSString *path = [[NSBundle mainBundle] pathForResource:@"app.plist" ofType:nil]; // 2.加载数据
NSArray *dictArray = [NSArray arrayWithContentsOfFile:path]; // 3.将dictArray里面的所有字典转成模型,放到新数组中
NSMutableArray *appArray = [NSMutableArray array];
for (NSDictionary *dict in dictArray) {
// 3.1创建模型对象
App *app = [App appWithDictionary:dict]; // 3.2 添加到app数组中
[appArray addObject:app];
} _apps = appArray;
} return _apps;
} #pragma mark 加载全部应用列表
- (void) loadApps {
int appColumnCount = [self appColumnCount];
int appRowCount = [self appRowCount]; CGFloat marginX = (self.view.frame.size.width - APP_WIDTH * appColumnCount) / (appColumnCount + );
CGFloat marginY = (self.view.frame.size.height - APP_HEIGHT * appRowCount) / (appRowCount + ) + MARGIN_HEAD; int column = ;
int row = ;
for (int index=; index<self.apps.count; index++) {
App *appData = self.apps[index]; // 1.获取xib中的view, xib中可以同时定义多个view,注意名字不带扩展名
// NSArray *viewArray = [[NSBundle mainBundle] loadNibNamed:@"app" owner:nil options:nil];
// UIView *appView = [viewArray lastObject]; UINib *nib = [UINib nibWithNibName:@"app" bundle:[NSBundle mainBundle]];
NSArray *viewArray = [nib instantiateWithOwner:nil options:nil];
UIView *appView = [viewArray lastObject]; // 2.定义每个app的位置、尺寸
CGFloat appX = marginX + column * (marginX + APP_WIDTH);
CGFloat appY = marginY + row * (marginY + APP_HEIGHT);
appView.frame = CGRectMake(appX, appY, APP_WIDTH, APP_HEIGHT); // 3.设置图片
UIImageView *iconView = [appView viewWithTag:];
iconView.image = [UIImage imageNamed:appData.icon]; // 4.设置名字
UILabel *nameLabel = [appView viewWithTag:];
nameLabel.text = appData.name; // 5.加入此app信息到总view
[self.view addSubview:appView]; column++;
if (column == appColumnCount) {
column = ;
row++;
}
}
} #pragma mark 计算列数
- (int) appColumnCount {
int count = ;
count = self.view.frame.size.width / APP_WIDTH; if ((int)self.view.frame.size.width % (int)APP_WIDTH == ) {
count--;
} return count;
} #pragma mark 计算行数
- (int) appRowCount {
int count = ;
count = (self.view.frame.size.height - MARGIN_HEAD) / APP_HEIGHT; if ((int)(self.view.frame.size.height - MARGIN_HEAD) % (int)APP_HEIGHT == ) {
count--;
} return count;
} @end