这段时间用VC封装Windows类库,没有MakeObjectInstance处理窗口消息确实不爽,又不想使用MFC的消息映射,这玩意的效率和美观只能呵呵。
至于MakeObjectInstance是什么,Delphi转过来的同学必然很了解这个方便的功能,就是动态构造一个函数把普通函数转到一个类的成员函数。
VC X86实现起来没问题,但是X64实现起来的麻烦在于不能内嵌汇编了,X64必须结合ASM文件编译的obj(这一点还是感激Delphi的编译器,X86和X64都可以内联汇编)。
我的实现方案是通过构造一段ShellCode来达到目的。
SIZE_T
PageSize = 4096;
template
<
typename
T>
//产生一个代理函数
WNDPROC MakeObjectInstance(
LPVOID
AObject, T AMethod)
{
union
{
T MethodAddr;
//成员函数指针
LPVOID
NomralAddr;
//正常指针
}ut;
//因为VC不允许成员函数指针转换到普通指针。只能变通的通过union来实现
const
unsigned
char
BlockCode[] = {
#ifdef _WIN64
0x55,
//{ push rbp }
0x48, 0x83, 0xEC, 0x40,
//{ sub rsp,0x40 }
0x48, 0x8B, 0xEC,
//{ mov rbp,rsp }
0x48, 0x89, 0x4D, 0x50,
//{ mov[rbp + 0x50],rcx }
0x89, 0x55, 0x58,
//{ mov[rbp + 0x58],edx }
0x4C, 0x89, 0x45, 0x60,
//{ mov[rbp + 0x60],r8 }
0x4C, 0x89, 0x4D, 0x68,
//{ mov[rbp + 0x68],r9 }
0x48, 0xB9, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//{ mov rcx,AObject }
0x48, 0x8B, 0x55, 0x50,
//{ mov rdx,[rbp + 0x50] }
0x44, 0x8B, 0x45, 0x58,
//{ mov r8,[rbp + 0x58] }
0x4C, 0x8B, 0x4D, 0x60,
//{ mov r9,[rbp + 0x60] }
0x48, 0x8B, 0x45, 0x68,
//{ mov rax,[rbp + 0x68] }
0x48, 0x89, 0x44, 0x24, 0x20,
//{ mov[rsp + 0x20],rax }
0x49, 0xBB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//{ mov r11, AMethod }
0x49, 0xFF, 0xD3,
//{ call r11 }
0x48, 0x8D, 0x65, 0x40,
//{ lea rsp,[rbp + 0x40] }
0x5D,
//{ pop rbp }
0xC3
//{ ret }
#else
0x58,
//{ pop eax }
0x68, 0x00, 0x00, 0x00, 0x00,
//{ push AObject }
0x50,
//{ push eax }
0xB8, 0x00, 0x00, 0x00, 0x00,
//{ mov eax, AMethod }
0xFF, 0xE0
//{ jmp eax }
#endif // endif
};
size_t
CodeBytes =
sizeof
(BlockCode);
LPVOID
Block = VirtualAlloc(
nullptr
, PageSize, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
memcpy
(Block, BlockCode, CodeBytes);
unsigned
char
* bBlock = (unsigned
char
*)Block;
ut.MethodAddr = AMethod;
#ifdef _WIN64
*
PLONG64
(&bBlock[25])=
LONG64
(AObject);
*
PLONG64
(&bBlock[0x38]) =
LONG64
(ut.NomralAddr);
#else
*
PLONG32
(&bBlock[2]) =
LONG32
(AObject);
*
PLONG32
(&bBlock[8]) =
LONG32
(ut.NomralAddr);
#endif
return
(WNDPROC)Block;
}
//释放代理函数
void
FreeObjectInstance(WNDPROC wndProc)
{
VirtualFree(wndProc, PageSize, MEM_RELEASE);
}
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用法类似的如下
class
MyClass{
LRESULT
CALLBACK WndProc(
HWND
hWnd,
UINT
message,
WPARAM
wParam,
LPARAM
lParam);
}
MyClass c;
WNDCLASSEXW wcex;
wcex.cbSize =
sizeof
(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = MakeObjectInstance(&c, &MyClass::WndProc);
//使用MyClass::WndProc作为创消息处理函数
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_WNDPROCTEST));
wcex.hCursor = LoadCursor(
nullptr
, IDC_ARROW);
wcex.hbrBackground = (
HBRUSH
)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_WNDPROCTEST);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
RegisterClassExW(&wcex);
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再例如
class
MyClass{
LRESULT
CALLBACK WndProc(
HWND
hWnd,
UINT
message,
WPARAM
wParam,
LPARAM
lParam);
}
MyClass c;
SetWindowLongPtr(hWnd, GWL_WNDPROC, (
LONG_PTR
)MakeObjectInstance(&c, &MyClass::WndProc));
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http://www.raysoftware.cn/?p=552